After Latest Minecraft Update, Fans Are Creating In-Game TVs

Minecraft’s latest snapshot update, 19w07a, changed the way paintings work which has allowed some crafty players to create in-game TVs. The new update, which also added adorable foxes into the game, breaks paintings into multiple textures. Before this update, paintings in Minecraft were created using a single texture. This new change has allowed modders to create working in-game TVs and computer monitors.

Reddit user Hopeabandoner created a monitor allowing him to watch a pixelated Minecraft YouTube video while playing Minecraft. I believe the kids call this “meta”.Outstream Video


GIF: hopeabandoner (Reddit)

Another Reddit user, ShaneH7646, put the entire Bee Movie into Minecraftusing the new feature.
GIF: ShaneH7646 (Reddit)

The best looking in-game TV in Minecraft I’ve seen so far belongs to user destruc7i0n. Using multiple painting frames they were able to play a high quality copy of the Gravity Falls intro. One user commented “Better picture quality than my TV.”GIF: destruc7i0n (Reddit)

While this new trick is cool, it does take up a lot of resources to pull off. One video made up of 30 frames could take up over 100 MB of space. Too many of these bigger files on servers could cause performance issues.

Maybe in the future, if Minecraft has better optimized this feature, we could see some servers or worlds create short in-game videos explaining rules and guidelines to new players.

Or folks will just set up a bunch of TVs playing Bee Movie.

Xbox LIVE subscribers hit 64 million

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Xbox LIVE active users have jumped past 60 million thanks to strong holiday sales, subscriptions, and engagement strategies, Microsoft confirms in its latest Q2’19 earnings report.     Xbox LIVE adoption has been relatively flat throughout the last few quarters, but subscribers and active users have spiked thanks to a successful holiday season. Microsoft saw 64 million monthly active users on Xbox LIVE in the three-month FYQ3’19 quarter, up about 8.5% year-over-year and nearly 13% quarter-over-quarter. It’s worth noting that Xbox LIVE bridges multiple devices and these numbers reflect platforms like Xbox consoles, Windows 10 PCs, and mobiles. This is all according to plan as Xbox LIVE now serves as the connective tissue between various hardware platforms.   (Continued below)     Xbox Game Pass is a big driver of Xbox LIVE engagement and overall gaming revenue, Microsoft CEO Satya Nadella confirms in the quarterly earnings call.   “Xbox Live monthly active users reached a record 64 million, with the highest number of mobile and PC users to-date. Xbox Game Pass subscribers and Mixer engagement also hit new all-time highs. And Minecraft, which continues to be one of the most popular and durable gaming franchises in the industry, delivered record revenue as we expanded into new platforms, geographies and segments like Education,” Nadella said in the FYQ3’19 call.   Microsoft is poised to pull in more Xbox LIVE users and active paying subscribers. The company has ambitious new service plans including its Project xCloud, which streams games to mobiles, PCs, and consoles, as well as new initiatives like engagement-driven Xbox Rewards.   Mixer continues to do exceptionally well and gleans revenues from advertisements and monetization, and Microsoft will expand Xbox Game Pass’ lineup with new titles over time. There’s even rumblings Game Pass could launch on PC sometime soon.   I’d personally like more visibility into these numbers.   It’d be neat to see how much Microsoft is earning from Xbox LIVE active subscribers as well as more info on how it organically folds into other services like Mixer and Game Pass. I’d also like to know how many Xbox LIVE subscribers Microsoft is able to keep versus those they lose as subscriptions lapse.   Microsoft is typically coy when it comes to exact figures (it stopped reporting Xbox One console sales ages ago) and it’s honestly a shame. The company is doing interesting things and these figures could give us more insight on its complex, multi-faceted ecosystem strategy.

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Xbox Live free game WARNING: Great Xbox One news for Microsoft gamers

Microsoft has a new free games event going on this weekend, and Xbox Live Gold subscribers have a great choice of titles.

Right now, Xbox One gamers can download and play three games, all offering different styles of gameplay.

This includes The Sims 4, Halo: The Master Chief Collection and Fishing Sim World.

It’s quite a strange mix to be sure but something worth checking out if you’re a free games fans.

But here’s where the warning comes in as time is running out to take advantage of them all.

Microsoft has confirmed that these titles will be reverting back to their normal price wall status very soon.

“Express your creativity with your Sims, battle it out in the epic Halo saga, and immerse yourself in an authentic fishing simulator without the sea sickness,” a message from Microsoft explains.

“The event begins on Thursday, February 7 at 12:01 a.m. PT and runs through to Sunday, February 10 at 11:59 p.m. PT. Start by finding and installing the games here.

“To download on console, click on the Gold member area on the home dashboard.”

The good news is that fans in the UK should technically have until Monday morning, around 8am on February 11, to play it all.

The games will also be available at a discount so fans can continue playing while keeping their Gamerscore and achievements earned in-game.

Xbox: February’s ‘Games with Gold’ lineup released

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Notice of all the different choices can be found for each of the three games, below:

  • The Sims 4 ($39.99 SRP): up until 2/11, The Sims’ anniversary sale is on! Get up to 80% off The Sims 4 base game and 50% off select expansion packs.
  • North America base game discount – 80% off: $8.00
  • ROW base game discount – 60% off: $16.00
  • Halo: The Master Chief Collection ($29.99 SRP) at 25% off: $22.49
  • Note: only Halo: The Master Chief Collection Digital Bundle is on sale and for purchase.
  • Fishing Sim World ($19.99 SRP) at 25% off: $14.99

Other Xbox Live free games worth checking out is Apex Legends, recently released by Respawn Entertainment.

While it can technically be downloaded by anyone on Xbox One and Xbox One X, an Xbox Live Gold subscription is required to play online.

And without that, you can’t do much on Apex Legends.

Apex Legends: THRILLING trailer for new game release

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Apex Legends is a new Battle Royale experience set in the world of Titanfall that currently has a lot of people playing it.

Respawn CEO Vince Zampella revealed the scope of the initial success of their latest venture, telling fans:

“In 72 hours, over 10 million players have jumped into Apex Legends, and we’ve breached 1 million concurrent players!

“This has been a truly incredible journey. We tested and tweaked. We argued and agreed. We got to a point where we felt some magic.

“We knew it would be risky to take the franchise in this direction, to go free to play, and do a surprise launch. But we fell in love with Apex Legends and wanted, needed, other people to play it too.

“We hoped you’d love it as much as us, but never in our wildest dreams could we have expected the outpouring of support and positivity we’ve seen.

“From all of us at Respawn, thank you for giving us and Apex Legends a chance. Thank you for joining us on this journey. This is just the beginning! We have so much more in store for you this year.”

More Xbox Live free games will be announced by Microsoft in the coming weeks.

How To Play Crackdown 3 On Xbox One For Only $1

After years of development and multiple delays, Microsoft’s next big exclusive, Crackdown 3, launches this week–and you can play it for only $1 if you meet a few requirements.

As a first-party game, Crackdown 3 is free for Xbox Game Pass subscribers. And right now, Microsoft is offering a one-month Xbox Game Pass trial for only $1. The catch is that you need to be a new subscriber to enjoy the savings.

Xbox Game Pass already has “millions” of subscribers, but if you’re not among them, right now seems to be a good time to jump in. You can sign up for Xbox Game Pass on the Xbox website or through your console.

Crackdown 3 is coming to Xbox One and PC, but Xbox Game Pass is only on Xbox One right now. It could come to PC and other platforms down the road, but no announcements have been made as of it. Crackdown 3 launches on February 15.

Crackdown 3 is not the only game coming to Xbox Game Pass in February; you can see a full rundown of February’s additions below.

For $10/month, Xbox Game Pass subscribers get access to a growing library of free games to download and play for as long as their membership stays active. There are more than 100 Xbox One and backwards-compatible Xbox 360 titles in the catalog, including Halo 5Halo: The Master Chief CollectionSea of ThievesPUBGMortal Kombat X, and many more.

February Game Pass Games

  • Shadow of the Tomb Raider – February 7
  • The Walking Dead: The Complete First Season – February 7
  • Pumped BMX Pro – February 7
  • De Blob – February 14
  • Crackdown 3 – February 15
  • Batman: Return to Arkham – February 21

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New Special “Sport Red” Xbox One Controller Coming Soon

Microsoft has revealed a brand-new Xbox One controller that will have lovers of the color red in heaven.

This week Xbox’s official Twitter page unveiled a brand-new Xbox One controller, dubbed “Sport Red,” that will be releasing soon. More specifically, the special red-everything controller will release on March 5.

Microsoft provides the following product description for the controller:

“Equip yourself with the Xbox Wireless Controller – Sport Red Special Edition, featuring a vibrant red design with metallic accents and rubberized diamond grip for enhanced comfort. Enjoy custom button mapping and plug in any compatible headset with the 3.5mm stereo headset jack. And with Bluetooth technology, play your favorite games on Windows 10 PCs and tablets.”

Like all Xbox One controllers, all three current Xbox console platforms will be supported as well as PCs.

The controller is currently available to pre-order via the Microsoft store. It will cost you $69.99USD, and comes with free shipping.

Personally, I think the PS4 currently has a monopoly on the best controller color designs, though this one is sure right up there with some of the best PS4 controllers. I don’t even like the color red that much, which is how I know the designers over at Xbox really nailed this one.

And it seems the general consensus agrees with me:

Pokémon Let’s GO! Buneary@TerryTheBunearyReplying to @Xbox

This Xbox One controller looks bloodie cool.78:04 AM – Feb 6, 2019Twitter Ads info and privacySee Pokémon Let’s GO! Buneary’s other Tweets

ValravnBassCanyon/PAXWest@Valravn0Replying to @ScrubZeroLive and 2 others

Okay so my birthday is in like 5 months who wants to buy me one28:59 AM – Feb 6, 2019Twitter Ads info and privacySee ValravnBassCanyon/PAXWest’s other Tweets

Baby Diapers 65@65DiapersReplying to @Xbox

This is awsome gonna be my main controller9:42 PM – Feb 8, 2019Twitter Ads info and privacySee Baby Diapers 65’s other Tweets

Soqqle Gaming@soqqlegamingReplying to @Xbox @austynjroney

Beautiful, can’t wait to have it on a Xbox night #Xbox11:42 PM – Feb 6, 2019Twitter Ads info and privacySee Soqqle Gaming’s other Tweets0COMMENTS

That said, $70 is a bit pricey for a controller, even a cool one like this. Controllers never go on sale with deep discounts, but they do go on sale, typically around Black Friday and Christmas. In other words, it may be best to hold off on pulling the trigger on this for now. After all, $70 buys you a brand-new AAA game and a $10 indie.

Anyway, as always, feel free to leave a comment letting us know what you think. Hot or not?

Doctor Strange might’ve spent over 5,000 years peering through time to undo ‘Infinity War’ deaths

No matter how heartbreaking the win over Thanos will be in Avengers: Endgame, one thing is certain: Doctor Strange is the architect of this win. I’m not just talking about the events in Infinity War that needed to happen in a certain way in order for the Avengers to actually beat the Titan in the next movie, but of other events from all the other Marvel movies, which may have been set up in a certain way by Strange. In a somewhat apologetic tone, Strange told Iron Man at the end of Infinity War that this was the only way to beat Thanos. Strange has seen so many different outcomes that he knew the only way to win would require some sacrifice. But beating Thanos is possible.

We’ve often talked about the importance of time travel for Endgame, and about Doctor Strange’s master plan, as several fan theories tried to guess how the Avengers would win. But we now have an incredibly interesting theory that doesn’t look at what Strange did while peering through time. Instead, it gives us an approximation of the time he actually spent looking at all those potential futures.

Reddit user CleverD3vil estimated that Strange needed more than 5,000 years to look at what’s required to win. That seems like a huge amount of time, but let’s not forget that Strange looked at 14,000,605 alternate futures.

On Titan Strange sits down and actually looks at 14,000,605 alternate futures, and that looks like he just spent only a minute or two doing it, now we don’t know much about Time Stone and how it works but we know that he would have to look through time as if he is watching a movie or he couldn’t have actually experienced it with loops and stuff to save him… either way he would have spent a lot of time.

14,000,605 x 3 hours (He would definitely spend more per timeline… maybe months in some.. but like in the movie lets take the 3 hours) = 42,001,815 hours which is 4,795 years round off to 5,000 years

The theory says that Doctor Strange could have further honed his skills while analyzing events from various periods — I also think he went back in time not just forward, to ensure this timeline progresses in a certain way. A few days ago, I argued that it’s wrong to think Star-Lord is guilty of letting Thanos prevail on Titan, and that’s because it all happened under Strange’s watchful eye. Strange allowed Star-Lord to interfere with the plan because he knew that giving Thanos the Infinity Stones, and making him think he would win was the only way to beat him.

When you think about it, this is nothing new for Doctor Strange, as he did the same thing while fighting Dormammu. He created a time loop that must have ran millions of times until the Dormammu realized he couldn’t win. The Doctor Strange battle in the movie only featured some of the loops, but the director of the movie did say that Strange spent plenty of time stuck in that time loop. Meanwhile, the full theory about Strange’s role in defeating Thanos follows below:

Image Source: DISNEY/Moviestore/REX/Shutterstock

Samuel L. Jackson just leaked a big spoiler for ‘Captain Marvel’ and ‘Avengers: Endgame’

Samuel L. Jackson is no Tom Holland or Mark Ruffalo when it comes to Avengers leaks, but he certainly seems ready to spoil some details about the upcoming movies. Exactly a month ago, the actor who will reprise his Nick Fury role in at least two Marvel movies this year (Captain Marvel and Spider-Man: Far From Home) casually dropped a huge detail about Captain Marvel. He confirmed that she can travel through time, which has tremendous significance for the entire Marvel Cinematic Universe. Fast forward to February, and Jackson is back with a revealing spoiler about the upcoming movies, and it’s one that can explain Captain Marvel’s arrival in Endgame.

“[The Avengers are] up against some really, really tough odds right now, we saw throughout Infinity War,” Jackson said back in January, during an interview. “So now we know we need something that’s as powerful as Thanos, and at some point, we’ll find out how powerful she is and all the things that she’s capable of. She’s one of the few people in the Marvel universe that can time travel.”

Talking to Total Film Magazine (via ComicBookMovie), Jackson implied that Captain Marvel might travel from the ‘90s directly to the Endgame future following Fury’s page.

I guess we might figure out that she can do things that nobody else can do. She can time travel, so maybe she can get ahead or behind or whatever, and figure out what all that is. The fact I have the pager 20 years later – it gets addressed in an interesting sort of way.

Jackson didn’t say that Carol Danvers will just jump through time and make herself available in the 21st century, but that seems to be the implication. A previous TV spot for Captain Marvel partly addressed the pager. That video was shown in international markets, revealing a discussion between Fury and Danvers about the pager. That pager, meanwhile, looks exactly like the one Fury has — well, Fury’s pager is upgraded to work in the future. The question is now, in light what Jackson just said, does that pager communicate through time? How would that even be possible?

If Captain Marvel does jump from the ’90s to 2019, then it would certainly explain where she was all these years.

What is worth paying attention to is that Captain Marvel can move through time as she pleases without a Time Stone. She might not be able to watch time unfold as Doctor Strange did, but that’s a power that will obviously come in handy.

Jackson didn’t tell us exactly what’s going to happen though, à la Holland or Ruffalo, so he’s probably allowed to drop these particular teasers. What’s interesting is a fan theory said a few days ago that the snap in Infinity War might have pushed Carol back to the ‘90s. She then had to leave the planet, the theory said, so that she wouldn’t interfere with young Carol who’s still a kid on Earth during the ’90s. She gave Fury the pager in the process, with clear instructions for him to call her only if and when the snap occurs. That’s just a theory, however.View image on Twitter

View image on Twitter

Total Film@totalfilm

#CaptainMarvel lands on the cover of the new issue of Total Film magazine, which is on sale now! Full details here: 458:14 PM – Feb 8, 201919 people are talking about thisTwitter Ads info and privacy

Captain Marvel launches on March 8th, with Endgame set to premiere on April 26th. While you wait, you might want to check out the new Total Film Magazine for more Marvel content.

Avengers Endgame synopsis reveals what Thanos has been up to after Avengers Infinity War climax

Avengers Infinity War ended on a dismal note as Thanos halved the universe’s population with a snap of his fingers. As we saw many of Earth’s mightiest heroes turned into dust, the original Avengers were still coming to terms with the future. The Mad Titan, however, had gone back to some kind of idyll, looking over (literally) greener pastures

However, as the latest Avengers Endgame synopsis shared by theatre chain Vue, the Mad Titan has been busy since the Decimation. “After the power of the infinity stones decimated half of the population, Thanos (Josh Brolin) has taken up the mantle as ruler of the universe, leaving the Avengers in ruin,” according to the synopsis, which goes on to say, “The demi-god will only expand upon his tyrannical rule – unless someone manages to stop him.” If the Avengers fail, they will “suffer a hopeless existence…”

Things on earth are looking dismal. After the power of the infinity stones decimated half of the population, Thanos (Josh Brolin) has taken up the mantle as ruler of the universe, leaving the Avengers in ruin.

The demi-god will only expand upon his tyrannical rule – unless someone manages to stop him. So, with no time to mourn their losses, Black Widow (Scarlet Johansson), Thor (Chris Hemsworth), Captain America (Chris Evans), and Bruce Banner (Mark Ruffalo) must remain resilient and rally the remaining members of earth’s mightiest heroes – and call on the services of Captain Marvel (Brie Larson).

Together, they must to figure out a way to bring back their vanquished allies and defeat the Mad Titan, or suffer a hopeless existence…

Scarlett Johansson (Isle of Dogs), Josh Brolin (Deadpool 2), Robert Downey Jr (Spider-Man: Homecoming), Chris Evans (Gifted), and Chris Hemsworth (Bad Times at the El Royale) star in Avengers: Endgame, the final chapter in a culmination of a decade of Marvel blockbusters, and one not to be missed.

Pokémon GO Lawsuit Settlement Might Lead To Some Pokéstops And Gyms Being Removed

Pokémon GO creator Niantic is looking to end a lawsuit that was first started back in 2016, during the height of Pokémon GO’s popularity. The suit was filed by numerous homeowners who believed the company had caused players to trespass onto their property to catch Pokémon or activate Pokéstops.

As reported by The Hollywood Reporter, The homeowners are proposing a settlement, which if accepted by a judge in California, would force Niantic to implement new features and restrictions into the popular mobile game.

The features are listed below.

  • Upon complaints of nuisance or trespass and demands of the removal of a “PokéStop” or “Gym,” the company will make commercially reasonable efforts to resolve the complaint and communicate a resolution within 15 days.
  • Owners of single-family residential properties get rights of removal within 40 meters of their properties.
  • Niantic will maintain a database of complaints in an attempt to avoid poor placement of these virtual creatures.
  • When Niantic’s system detects a raid of more than 10 players congregating, a warning message will appear on their screens reminding them to be courteous and respectful of surroundings.
  • Niantic is also working with user-reviewers and mapping services like Google Maps to also mitigate any problems plus maintaining a mechanism so that park authorities can request a park’s hours of operation be honored.
  • At the company’s expense, Niantic will have an independent firm audit compliance with obligations during a three-year period.

The lawsuit dates back to 2016, when some residents were angered by hundreds of players walking around their private property or near their home or condo. Some residents in Villas of Positano condos, located in Florida, described players as “…zombies, walking around bumping into things.”

The case is interesting because it could change the definition of trespassing in the digital era. Is a company, like Niantic, at fault for placing digital items in private locations? How much responsibility should a company face for their players attempting to get these digital items and in doing so breaking the law? 

For now, it seems Niantic and the homeowners affected by the game will settle soon. If the settlement is accepted by the judge, named plaintiffs in the lawsuit will receive $1,000 each.

Top Games That Can Represent Minecraft Alternatives

Minecraft is a sandbox game that allows you to develop your creativity and build your own world. The game is the most popular game of this time and it managed to be a success for many years. Nowadays, there are many similar alternatives out there. If you are looking for something new, we have prepared a list of Minecraft alternatives which are just as entertaining. Let’s take a look.


This game is quite similar to Minecraft. You find yourself on the shores of a world made out of blocks. Just like with Minecraft, you need to explore, mine for resources and create your own tools and weapons.


Starbound is an indie game, just like Minecraft once was. The game is a 2D one, but it comes with lovable, beautiful pixelated graphics. In the game you get to explore the world in order to find new items and obtain weapons to defend yourself. The game is available for OS X, Microsoft Windows and Linux.


Terraria is based on a concept that isn’t very different from the one Minecraft is based on. The game is a 2D one, but the goals are mostly the same. You have to explore the world, dig, find resources and build in order to survive. The game comes with multiple levels and it also includes action and combat.


Roblox can also be considered a Minecraft alternative, although there are some differences between these two. For starters, Roblox is available only online, while Minecraft works both online and offline. In this game you will get your own avatar and you will be able to customise it however you want, from hats, clothes and gear. In the game you will be able to interact and chat with other players, as well as battle and play games with them.

Minecraft commands and cheats every player should know

Minecraft commands can give you god-like control of your game. Whether it’s to copy an existing build, change the gamemode, or flat out cheat your way to glory, Minecraft console commands are an important part of playing the game day-to-day. While there are a lot of different commands out there, all varying in complexity, we’ve got a run down of the ones you need to know, and, of course, the ones you can use to troll your friends. Because what’s Minecraft without a bit of friendly griefing?

If you’re wondering how to enter the Minecraft console commands listed below, all you need to do is hit the forward-slash key (/) and that’ll bring up a small window. Input the code and hit enter and your command will activate.

If you’re just picking up Minecraft again in 2019, check out our best Minecraft seeds and best Minecraft mods

Shorthand Code Commands for MinecraftRECOMMENDED VIDEOS FOR YOU…CLOSE

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Below are the shorthand codes to save you from typing in different player names. These are worth memorising so you don’t have to type in names like “Sniper_Kitty_Bruv_91” every time some jobber joins your game.

  • @p – the player nearest to you
  • @r – a random player
  • @a – all players
  • @e – all entities in the world.
  • @s – yourself

The clone command

/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z>

Clones a selection of blocks to another location. Very helpful if you’re building a city space and want to duplicate multiple buildings to different areas. “<x1> <y1> <z1>” is your start point. “<x2> <y2> <z2>” is the end point. And “<x> <y> <z>” is where you want the cloned blocks to spawn.

Example: /clone 100 234 -10 200 100 0 300 200 100

How to change the difficulty

/difficulty <difficulty>

Changes the in-game difficulty. Replace the latter section of the code with one of the following:

  • peaceful 
  • easy 
  • normal
  • hard 

Example: /difficulty peaceful

Add an effect to yourself or someone else

/effect <player> <effect> [seconds] [amplifier] [hideParticles]

Adds a status effect to the targeted player. “[seconds]”, “[amplifier]”, and “[hideParticles]” are all optional conditions, so feel free to ignore them unless you want to change the length, how strong the effect is, or whether the effect shows as particles or not. If you want to remove an effect from a player, type “/effect <player> clear”. 

Example: /effect PCGamer water_breathing 30

Enchant an item

/enchant <player> <enchantment ID> [level]

Adds an enchantment to the item the player is holding. So that’s smite, bane of the arthropods, sharpness—any enchantment you’d pull from a book or enchant table. Here’s a list of Enchantment IDs.

Example: /enchant PCGamer minecraft:smite 1

Exp modifier

/xp <amount> [player]

Gives the targeted player an amount of experience points. If you just want to add levels instead, which is easier for enchanting, try “/xp <amount>L [player]”.

Example: /xp 100L PCGamer

Change the gamemode

/gamemode <mode>

Changes the gamemode for everyone in the session. Add a player’s name to the end of the code to alter the mode for different players. Replace “<mode>” with one of the following options:

  • Survival 
  • Creative 
  • Adventure 
  • Spectator 

Example: /gamemode Survival

Give an item or items

/give <player> <item> [amount]

Drops an item into the player’s inventory. Perfect for if you want to start a run with a full set of diamond gear. Just keep in mind the amount section only works for stackable items. You can’t give yourself 100 diamond swords in one go, as cool as that’d be. For a full list of item IDs, head here.

Example: /give PCGamer diamond_sword 1

Help if a command isn’t workingAdvertisement

/help [command name]

Offers additional information about any console command. If you’re trying a command and it isn’t working as it should, type the above command before the name of the command that isn’t working and you’ll be treated to more details about how it works.

Example: /help kill

Turn keep inventory on

/gamerule keepInventory true

Changes the game rules so should you die, you keep all the items in your inventory. Replace “true” with “false” to turn it off again.

Kill everyone or everything


Kills everything, including the player. But should you want to kill another player, use “/kill <player>”. And to kill a certain type of mob, “/kill @e[type=mobType]”.

The play sound command

/playsound <sound> <player>

Plays a specific sound file. Great for if you want to use a command block to play a sound when someone opens a door. Who doesn’t love a good doorbell? Take a look at all the sound file names here

Example: /playsound minecraft:entity.elder_guardian.ambient voice @a

How to check the world seed


Displays the seed for their current world should you wish to replay the seed again from scratch or pass it along to a mate.

Set the world spawn


Changes the world spawn to wherever the player is standing. If you don’t want to do that, you can also set it to a predetermined location with “/setworldspawn <x> <y> <z>”

Example: /setworldspawn 100 80 0

Stop time from changing

/gamerule doDaylightCycle false

This completely turns the daylight cycle off so it’ll always be the current time of day. To reenable the cycle, replace “false” with “true.”Advertisement

Spawn a mob

/summon <entity_name> [x] [y] [z]

Summons a mob to a specific location. Remove the “[x] [y] [z]” section at the end to have the mob spawn right on top of you. Just remember if you’re spawning the Wither you’ll need to leg it as fast as possible.

Example: /summon creeper


/tp [target player] <x> <y> <z>

Teleports the targeted player to a designated location. And yes, you can indeed teleport a friend into the sky and laugh as their body flails back down to earth.

Example: /tp PCGamer 100 0 10

Alter the in-game time

/time set <value>

Sets the in-game time. Add one of the following numbers onto the end to change the time of day to something else:

  • 0 – Dawn
  • 1000 – Morning
  • 6000 – Midday
  • 12000 – Dusk
  • 18000 – Nightist

Change the weather to something nicer, or worse

/weather <clear/rain/thunder>

Changes the in-game weather to a different type. I.e. “/weather thunder” would start a thunderstorm. This one’s a must if you’re going after charged creepers. Nobody’s got time to sit around waiting for it to thunder.

This Minecraft mod makes building complex structures so much easier

With Effortless Building, you can place duplicate blocks in real-time, template and repeat entire sections, and loads more.

Building anything in Minecraft is an intensive task, and it’s frustrating how few tools the game gives you to play with. Thankfully, modder Requios is here to save the day with their Effortless Building mod that comes packed with some incredibly useful tools so you don’t have to assemble buildings one block at a time.

Using Effortless Building, players have access to a special menu screen full of options to speed up building by automating the process of placing blocks. The simplest tool is mirroring, which allows you to place multiple blocks at once but in mirrored positions. It’s a bit complicated to explain, but watch the video above to see the mod in action. Essentially, if you’re building a symmetrical structure (like a house), mirroring requires you to only build one quadrant of the house manually, with the rest being filled in automatically. It’s very handy.

The other core feature is arrays, which is similar to mirroring but it “copies your build in a certain direction a certain number of times.” If you were laying fence posts, for example, you could use the arrays option to have it automatically duplicate your posts with just a single click. The video below shows it in action.

There’s several other handy features too. Radial mirrors lets you—you guessed it—instantly place blocks in a circle around a certain point, while the Randomizer Bag makes it easy to add a little variety to features like a cobblestone pathway by randomly placing specifically chosen blocks. You can also use Quick Replace to easily swap out blocks (no more digging up earth to lay down some wood flooring) too. And, what’s great is that this mod works in Survival Mode and will automatically use the appropriate number of harvested blocks when placing them using any of these tools.

If you’re big into building in Minecraft, Effortless Building seems like a must-have mod to help speed up the process. You can download Effortless Building here, and Requios recommends checking out this YouTube walkthrough to get started.

Microsoft, Minecraft & Treasure: Teaching Kids to Code

Everybody should learn to code. That’s a statement that we’ve been hearing a lot for the past 3-4 years. From an article we got back in 2016, to the numerous workshops and hackathons on coding that we’ve covered, it’s pretty clear that coding and learning to program will play an important part in the future. It’s not only us who think so though. Microsoft is of the same thought as well.

Celebrating Computer Science

On Friday, 8th of February 2018, the tech giant held their flagship computer science workshop. This was in commemoration of the Computer Science Education Week.  The purpose here is to inspire and encourage children to take an interest in computer science.

The purpose behind the Computer Science Education Week is to encourage students to pick Computer science as a field of study (Image Credits: ACCESS)

The workshop, held at the Microsoft Sri Lanka office at Access Towers 2 saw over 100 students taking part. The students, representing public and private schools were also joined by underserved youth from in and around Colombo. Once gathered, the participants were invited to take part in a gamified approach to coding.

Microsoft does it again

If you recall, we attended a session like this in 2017 as well. The coding exercise, called Voyage Aquatic, took the form of an underwater treasure hunt. To make things even more interesting, the exercise employed elements from Minecraft (similar to Hero’s Journey in 2017).

Participants had to complete certain objectives by using the blocks. Each block was coded to perform a certain action. In this manner, the students learned about the logic of each function, and also learned how to code it.

Students learning to code via a Minecraft exercise

Coding is for everyone

In a parallel session, students from grades 10-12 were taught about the BBC Micro: bit. Carried out by members of Micro: bit SLUG, the session covered the basics such as what a Micro:bit is, and what it can be used for. Students were also given a hands on approach to coding their own Micro: bit by means of virtual and physical Micro:bit kits.

Older students were taught the uses of Micro:bit and IoT

Getting Teachers future-ready

Last, but by no means the least, a workshop was also carried out for teachers. The workshop was carried out by Microsoft Certified Educators (MCEs. Here, teachers were encouraged to facilitate real-world problem solving by means of ICT tools. In addition, teachers were also educated on the technology literacy competencies required to provide a wholesome learning experience for students.

There was also a workshop for teachers as well

Following the end of the workshop, certificates were handed to all who participated. This included both students and teachers. Hasitha Abeywardena – Country Manager Microsoft Sri Lanka and the Maldives took the stage to talk about what Microsoft is aiming to do with the Computer Science Education Day.

He emphasized that all efforts are to help bridge the gap in STEM education. He added that more than 50% of jobs today require technology skills. By 2026, it is estimated that the number would grow to 77% of jobs worldwide.


With platforms such Micro:bit and Voyage Aquatic, students can gain the required knowledge so that they can have a successful future. We saw events such as the Global Game Jam as well, where participants were encouraged to step into the world of game development as well. All these efforts go to show that the world is indeed changing, and it is up to us to keep up with the trends.

Kelly Clarkson Is An Avid NES Player, “Crazy Into” ‘Super Mario Bros. 3’

It may come as no surprise to most, but it looks like Kelly Clarkson is an avid player of the Nintendo Entertainment System. According to the popular musician, she is “crazy into” Super Mario Bros. 3 and uses the game mostly to prevent her from straining her voice while on tour.

In a post on Clarkson’s Twitter, she shared an image of her NES Classic with a caption that reads: “Other than reading, this is the only way to make me shut up on tour so I can save my voice for shows.” She also claimed that Super Mario Bros. 3 is the “best video game ever invented.”View image on Twitter

View image on Twitter

Kelly Clarkson@kelly_clarkson


Other than reading, this is the only way to make me shut up on tour so I can save my voice for shows #GodBlessMyNES #SuperMarioBros3 best video game ever invented #FightMeOnIt #EightiesBaby5,8594:40 AM – Jan 27, 2019610 people are talking about thisTwitter Ads info and privacy

In an audio clip shared by USA Today’s Dave Paulson, Clarkson went on to express her love for the 1988 classic title, saying that she is “crazy into it.” The singer also noted that while she is aware of the location for each of the Warp Whistles, she doesn’t like using them.

Clarkson even mentioned that she will reset the game if things aren’t working out. “I will literally press Reset if I’m disappointed,” she said. Her frustration, as she pointed out, is likely due to the fact of sometimes not getting the Treasure Ships, which she referred to as “the boat of coins.”

Embedded video

Breaking: @kelly_clarkson knows where all the warp whistles are in Super Mario Bros. 3

She also dropped COIN BOAT knowledge

CC: @AshSpurge185:59 AM – Feb 7, 2019See Dave Paulson’s other TweetsTwitter Ads info and privacy0COMMENTS

It’s unknown if Clarkson takes advantage of any of the other 29 games that are included with the NES Classic, but if she did, we imagine she always ends up back at Super Mario Bros. 3.

What do you think about this? Do you play a singular game as often as Kelly Clarkson does? Sound off in the comment section below, or hit me up over on Twitter @anarkE7!

‘The Division 2’ Looks Best on Xbox One X

Removing high-end PCs from the equation, on consoles, Ubisoft’s Tom Clancy The Division 2 will look best on Xbox One X.

Not every game has taken advantage of the Xbox One X’s superior specs, but it looks like the highly-anticipated shooter from Ubisoft will, at least in terms of resolution.

Speaking on the Inside Xbox show, Ubisoft revealed that the Xbox One X version of the game look the “crispest” of all the console ports, aka better than Xbox One, PS4, and PS4 Pro.

We also have learned that the game will support native 4K resolution on the system, and of course utilize HDR to make whites and colors pop more.

For those that don’t know: Tom Clancy’s The Division 2 is an online action shooter RPG experience and the sequel to 2016’s Tom Clancy’s The Division.

In it, seven months have passed since the first game and since a deadly virus swept over New York City and the rest of the world, crippling the population and causing chaos. When the virus hit, The Division, a unit of civilian sleeper agents, was activated as the last line of defense. Ever since then, Division agents have been fighting relentlessly to save what remains.

Now players are leaving New York City and playing as agents in the capital of the United States, Washington D.C. — the most heavily protected city on earth, which is at risk, leaving the entire nation on the brink of collapse. If the city falls, it will bring the rest of the country with it. As a Division agent, you and your team are the last hope to prevent the capital from falling.

Tom Clancy’s The Division 2 is poised to release worldwide on March 15 via the PS4, Xbox One, and PC. At the moment of publishing, there’s been no word of a Nintendo Switch port.

For more news, information, and media on the highly-anticipated Ubisoft title, be sure to peep all of our previous coverage of the game by clicking right here.

And of course feel free to leave a comment letting us know what you think. Are you picking this one up? If so, on what system?

This Sweet Philips Hue Plugin Brings Your Minecraft Lighting to Life

PC gamers drop big bucks to feel immersed in their games. But some new smarthome tech is enabling amazingly immersive effects with just a few lights. Take this Philips Hue plugin for Minecraft as an example.

There are plenty of bias lighting setups that can observe data from a monitor or TV screen and match the light color to the average color on the screen. This tool isn’t doing that: it’s actually using Minecraft’s API to gather light source data from the game itself, matching the color of the bias lighting behind the screen to the objects actually emitting light in the in-game environment.

This Philips Hue Minecraft plug in reacts to environmental lighting.
Reddit user deranged_mango

So if you’re traversing a sunny day in Minecraft, your Hue light will shine almost pure white matching the sun. At sunset you get a slowly-darkening orange, and lightning will flash white then fade to a darker blue. Travel to the game’s final environment The End, and your walls will light up with the ethereal purple glow from the horizon. Inside your cabin you’ll get the flickering reds and yellows of the fireplace. In a nod to utility, it will flash red when you take damage.

It’s a super-cool effect to watch in motion. Since it uses the APIs from Minecraft and Hue, it only works with those specific lights and single game. But as smarthome tech becomes cheaper and more prevalent, you can expect to see this sort of thing more often. To implement the plugin you need to download the source code from Github, then compile it and install it on a Minecraft server. HIt the link for full directions.

UT System helps create game to teach chemistry through Minecraft

The UT System and Kate the Chemist are using video games to spark interest in STEM with their new Careers in Chemistry project.

Careers in Chemistry was created with help from DISCO Learning Media, a UT alumni-created education innovation company, for the website Minecraft: Education Edition, a version of the popular video game Minecraft. In Minecraft Edu, players use the open-world crafting mechanics to explore topics ranging from coding to art and design. The module will be available for download in the middle of February through the Minecraft Edu website.

The UT System brought on Kate Biberdorf, also known as Kate the Chemist, to help write the project. Biberdorf’s innovative chemistry demonstrations launched her into national popularity with appearances on The Late Show with Stephen Colbert and The Wendy Williams Show.

“When you step into a digital platform, you really can tap into the make-believe, but in reality you’re showing them how these (chemical) pieces can come together,” chemistry professor Biberdorf said. “They think they’re doing magic but really it’s science, and it’s just a great way to promote the level of STEM.”

Through Careers in Chemistry, players will explore four unconventional chemistry-based career paths: chef, science journalist, chemistry teacher and art conservationist. The game will guide them through activities based on these jobs in which the player will combine chemicals to achieve in-game goals.

“Chemistry is one of the most popular subjects in the Minecraft Education environment right now … but what was overall lacking was this idea of how you actually get a career in chemistry,” DISCO President Juan Garcia said. “Minecraft educators are trying to target high school age ranges with their content, so we thought this was a perfect opportunity.”

The classic version of Minecraft has over 91 million monthly players, a large chunk of which are under the age of 21. This age group has seen a 12 percent decline of interest in STEM careers between 2017 and 2018, according to Junior Achievement, a nonprofit dedicated to youth education.

Nichole Prescott, assistant vice chancellor for Academic Affairs, said this game is part of the UT System’s overall goal to reinvigorate interest in STEM and prepare K-12 students for college.

According to the National Assessment of Educational Progress’ 2015 assessments, only 25 percent of high school seniors are proficient in math and only 22 percent are proficient in science. 

“When we look at the educational attainment in the state of Texas, there are some major gaps and there are a lot of gaps in STEM fields,” Prescott said. “Even within the STEM fields, there’s not a lot of diversity of students going into STEM, so we really want to increase access of students of all types to get interested in going into a STEM field.”

Biberdorf said she joined the project to inspire young people, especially girls, to join STEM fields.

“There’s something about that middle school age where … all of a sudden, girls believe that they can’t do science or can’t do math,” Biberdorf said. “What I’m hoping to do is open the doors for more girls, and boys in general, and show them what you could do with this knowledge.”

Cloud-based gaming closer to coming true

When Cory Burdette awoke recently to learn that Winter Storm Gia had caused a two-hour school delay in Reston, Va., he seized the chance to do a little family bonding. Plopping down in front of the TV, Burdette and his 5-year-old daughter spent the morning together playing “Minecraft,” the Lego-like adventure game where players construct buildings out of virtual blocks.

“We play all our games together on the Xbox,” he said. “In ‘Minecraft,’ we both get to build a house together, find monsters and explore.”

The first time he fired up the game, Burdette had to wait for “Minecraft” to download and install on his Xbox before launching it. But by the time his daughter is old enough to play more adult games, that wait could be a thing of the past.

Major companies from Microsoft to Verizon are exploring how to replace game downloads with Internet-based game services hoping to do for video gaming what Netflix and Spotify have done with TV and music. Instead of being run directly from a device, high-quality games of the future could be streamed from a data center, with most of the computations and image rendering being performed by powerful servers many miles away before being piped online to players’ phones, PCs and consoles.

Unlike passive forms of media such as movies and music, playing games over the Internet calls for highly responsive technology that can interpret a player’s actions from afar, process them within milliseconds and relay the results back to the player and her opponents instantaneously.

The challenge has stymied gamers and game companies for years. But with advances in computing power, the adoption of high-speed broadband and fresh investments by tech behemoths, what was once a lofty technological and cultural goal for the game industry now seems closer at hand than at any point in the past decade.

“Game streaming services will be the ultimate driver of a rapid transition from the sale of games in boxes to digital consumption,” Yosuke Matsuda, president of the game company Square Enix, declared in a New Year’s letter to the public. “Streaming also lends itself to new subscription-based business models, so we believe deciding how to engage with these forthcoming trends will be key to future growth.”

As more Americans turn to mobile and online entertainment, executives across the media landscape have recognized that they are competing for the same, quickly diminishing resource: consumer attention. Even Netflix this month acknowledged that it views the hit game “Fortnite” as an even bigger competitor in some respects than HBO.

In the war for consumer attention, cloud-based gaming represents tens of billions in additional profit for game publishers alone, analysts say. Beyond the simple convenience of playing games off a central server, what makes the idea so attractive is the capability to turn even the weakest laptop into a fully functional gaming rig.

That could make it far easier for people to play video games on whatever device they have, wherever they may be, according to Brian Nowak, an industry analyst at Morgan Stanley. “As a base case, this new technology has the opportunity to expand the addressable player base by lowering barriers to entry around AAA games,” Nowak wrote in a research note this month.

Recent high-profile experiments with cloud-based gaming include Google’s Project Stream, which wrapped up a beta trial this month that allowed testers to play “Assassin’s Creed: Odyssey” online for free; Microsoft’s Project xCloud, which promises to enable game streaming over mobile data connections; and Verizon Gaming, leaks of which emerged earlier this month. On Monday, reports suggested that Apple may be planning a cloud-based games service of its own, and e-commerce giant Amazon is also said to be doing the same. (Amazon chief executive Jeff Bezos owns The Washington Post.)

The jolt of interest in cloud-based gaming reflects how quickly the landscape for video games has shifted in recent years.

The popularity of mobile gaming has some publishers such as Epic Games, the maker of “Fortnite,” moving to build its own app marketplace for games — circumventing the traditional app store middlemen such as Google. But in Project Stream, Google may be hinting at one possible strategy for outmaneuvering Epic in return: by eliminating app downloads altogether.

The last major attempt to build a cloud-based games service was known as OnLive, which launched in 2010 with five data centers scattered across the country. The service showed promise, but many gamers discovered that their own experiences differed drastically from those of professional reviewers. In particular, players said, OnLive was marred by input lag, or a significant delay between user actions and results on the screen.

“The latency between you controlling the game and it reacting was really bad on OnLive,” said Ethan Hawkes, a lifelong gamer who lives in Irvine, Calif. But times are different now, said Hawkes, who tested Google’s Project Stream. “The tech has finally caught up.”

Other gamers said that while the technology has come a long way, it still isn’t seamless.

Another Project Stream tester, Chris Cantrell, said Google did a good job showcasing how its servers could faithfully reproduce the high-fidelity graphics of a single-player game like “Assassin’s Creed.” But that game notably does not come with fast-twitch, competitive multiplayer, a staple of modern gaming culture and a data-intensive hurdle that tech companies must still address as many households are already streaming multiple services at once.

“[’Assassin’s Creed’ is] a slower game, and so you don’t have to be as precise. But you can’t play ‘Call of Duty’ on this connection,” said Cantrell.

Meanwhile, the growing consolidation of media and technology firms raises other questions for the future of streaming games. For example, Verizon’s fledgling gaming service would likely compete against similar platforms run by Amazon, Google and Microsoft. Some gamers, such as Burdette, fear that could lead to Verizon giving preferential treatment to its gaming service on its own broadband network at the expense of its competitors.

“They will definitely prioritize their own services if they find it lucrative enough,” said Burdette. “Throttling will absolutely be an issue.”

Verizon didn’t immediately respond to a request for comment on how the company might treat its cloud gaming service on its network.

Burdette expects that with enough Internet bandwidth, it will be only a matter of time before game streaming truly takes off. Gamers are hungry for a way to play premium titles without having to drop hundreds or thousands of dollars on specialized equipment like a console or gaming PC, he said.

Until that time comes, he’ll continue playing locally stored games with his daughter — “a die-hard ‘Minecraft’ fan.”

Hytale Developer Hopes the Game Will be Compared “Less and Less” to Minecraft Over Time

Hytale developer Hypixel Studios talked to DualShockers about the game, giving us their thoughts on comparisons between it and Minecraft.

In a recent interview with DualShockers, Hytale Publishing Lead Chris Thursten talked about the workings, thoughts, and actions behind the creation and development of Hypixel Studios’ upcoming game. We asked Chris how the team felt about the game’s constant comparisons to Minecraft since its announcement and how far they were planning to stray from those origins.

“It makes sense that people will make the comparison, but blockgames are a genre and we believe there’s plenty of space for something new,” says Chris Thursten. The team originally found its footing through the creation of Minecraft server network Hypixel, which grew to become the largest server on the hit game and amass tens of millions of players.

Of course, with those origins it’s hard not to compare Hypixel Studios’ upcoming title to Minecraft and the team understands that. However, Thursten tells us the developers are hoping for these comparisons to die down as Hytale becomes its own product and recognizable brand.

“Hytale is its own game, and over time we expect that the comparison will be made less and less. We’ve got a huge amount of respect for Minecraft, Mojang and Microsoft – there’s definitely space for both to coexist!”

It’s important to note that Hypixel Studios are indeed planning on keeping Hytalesupported in the long run. This is similar to Minecraft, which has developed and pumped out regular updates for just under a decade though support recently ended on legacy platforms. It’ll be great to see just how fleshed out this game can become, even more than the incredible base features we’ve seen in the announcement trailer. 


The game will be launching with an extremely huge amount of content and tools for players to immediately stick their toes in and get to creating alongside playing. The team’s current goal seems to be pumping out an incredibly large amount of baseline content and then allowing players to thrive in their custom tools that will be releasing alongside the game.

The team will be “providing lots of support for the game after release,” Chris Thursten told DualShockers. “[Hypixel Studios will] discuss more details about this further down the road!”

According to the official description of the game, Hytale “combines the scope of a sandbox with the depth of a roleplaying game, immersing players in a procedurally generated world where teetering towers and deep dungeons promise rich rewards throughout their adventures. Hytale supports everything from block-by-block construction to scripting and minigame creation, delivered using easy to use and powerful tools.”

Our full interview for the game will be coming to DualShockers in the coming days, so make sure to stay tuned.

Roblox versus Minecraft: Which One’s The Supreme Sandbox Game?

Sandbox games are an interesting category because they allow players to test their own imagination. These games usually have few to no limits and they are great for players of all ages. There are many sandbox games out there, but today we are going to discuss two of the most well-known ones: Roblox versus Minecraft. Let’s compare these two.


The cost is an important factor for many players. If that is the case for you, there’s a big chance that you will appreciate that, up to some point, Roblox is available for free. On the other hand, if you want to play Minecraft you will need to spend $26.95 to purchase it. In Roblox you will be able to play a couple of levels for free.

Are they kid-friendly?

Sandbox games are usually great for children, and these two are no exception. However, you should keep an eye on them. For example, your child might look up content related to the game. Minecraft and Roblox have huge fanbases so you need to make sure that your kids access safe content outside of the game.

You should also know that Roblox also has ads. Violence exists in both ways, although there is nothing graphic or scary.

Game Modes

You can decide how you want to play these games. Roblox comes with two game modes: creating and playing. If you want to develop your creativity, the creating mode is usually recommended. The playing allows you to play games designed by other users.

Meanwhile, Minecraft comes with three different difficulty levels. There are is also a lot of content online that can improve your game. From mod packs that can be used to add new things to your game, to online tutorials that can show you how to play.