Read original article here: https://www.comicbookmovie.com/video_games/aquaman-and-green-lantern-vfx-supervisor-reportedly-joins-wbs-minecraft-the-movie-a165564
According to the latest report, Visual Effects Supervisor Jim Berney (I Am Legend, Harry Potter and the Sorcerer’s Stone) has joined the production crew of Warner Bros’ upcoming Minecraft: The Movie…
Minecraft: The Movie has found its visual effects supervisor in Jim Berney, as the acclaimed artist has joined the production crew of the upcoming Warner Bros. video game movie, according to Discussing Film. Berney previously worked on many high-profile films, including The Lord of the Rings: The Two Towers, Eagle Eye, The Polar Express, Green Lantern, Pacific Rim: Uprising, and James Wan’s Aquaman.
The video game adaptation was originally scheduled for release in May, with actor and director Rob McElhenney (It’s Always Sunny in Philadelphia, Fargo) at the helm, but he has left the project, just like Minecraft: The Movie’s original director Shawn Levy (Night at the Museum, Stranger Things). The film’s latest draft was written by Aaron and Adam Nee, the directors of Sony’s Masters of the Universe movie.
Current reporting seems to be assuming that Minecraft: The Movie is going to be a live-action project with Steve Carell (The Office, The Big Short) in the lead role, but WB. had no comment on the casting.
Minecraft debuted in 2009, allowing players to create their own avatars and build complex structures using textured cubes in a 3D environment. Since its release, Minecraft sales have reached an all-time high with 144 million copies having been sold across all platforms with over 74 million monthly players. Microsoft acquired game developer Mojang and the rights to Minecraft for $2.5 billion in 2016.
Read original article here: https://www.pcgamesn.com/war-thunder/war-thunder-177-advancing-storm-update?prom
War Thunder continues to evolve half a decade on – here’s how the game’s shaking things up in the 1.77 Advancing Storm update
Gaijin Entertainment show no signs of letting up when it comes to refining and adding to their multiplayer vehicular warfare sim, War Thunder. Nearly five years on from its Early Access launch and well over a year since the colossal 1.0 update, the game is still being improved, with the latest update making huge changes to graphics, audio, and gameplay.
This dedication is all part of a promise to ensure War Thunder remains every bit as powerful and impressive as its name suggests. As part of that, a bevy of new tanks and aircraft join the fray as part of this new era for War Thunder, with a hefty emphasis on modern machines of war. So whether you are a devoted player, lapsed, or even if this is the first you have heard of War Thunder – here are four huge changes arriving with the 1.77 Advancing Storm update.
War Thunder Buy Now
MODERN-DAY BATTLE TANKS
Advancing Storm brings War Thunder’s Ground Forces mode well and truly into the modern era with the addition of seven main battle tanks from the ‘70s and ‘80s, some of which are still in active service around the world. Better still, nearly every research tree is getting a new tank to work towards and unlock.
For the USA, the legendary M1 Abrams takes its rightful place at the top of Rank VI. Realistic details such as its separate storage for ammo containers are present and accounted for in-game, meaning you can keep fighting even after a fire has broken out in your ammo racks. France gets the highly advanced AMX-30B2 Brenus, which stands out with its 112 reactive armour packages, ensuring all of your key areas are protected from HEAT projectiles. The T-64B modernises the Soviet research tree, improving on one of the best tanks in War Thunder with better frontal armour and the ability to fire Cobra guided missiles. Britain gets the beloved Challenger MBT as its new best-in-class Ground Forces vehicle – its massive armament and Chobham armour get the job done. Finally, the Leopard 2K joins Germany, offering prospective Rank VI tankers a big gun, high manoeuvrability, and one of the best stabilizers in the game for landing shots on the move.
If you don’t fancy earning your way to the top of each research tree then you can always pick up Advancing Storm’s two new premium tanks, the Magach 3 from USA or the AMX-30 from France.
War Thunder Dagor engine
IMPROVED VISUALS COURTESY OF DAGOR ENGINE 5.0
Volumetric fog and smoke, dynamic weather effects, realistic and detailed ground surfaces, reactive water and puddle reflections. War Thunder is more striking and lifelike than ever before thanks to Dagor Engine 5.0. These changes are most apparent in Ground Warfare, where every detail – from the smoke that plumes from your tank’s exhaust, right down to the water that pools up in tyre and track marks – brings a new level of visual fidelity to tank battles.
Whether rolling through the rain-soaked, cobblestone streets of Normandy, or cresting a hill and looking out onto a foggy valley in Mozdok, the visual enhancements of Dagor Engine 5.0 are noteworthy. But the graphical improvements are not just great for in-game war photographers, as changes such as new anti-aliasing technology should improve gameplay by making it easier to distinguish enemies in thick foliage.
War Thunder sound effects
BOOMING NEW SOUND EFFECTS
Dagor Engine 5.0 isn’t just about good looks as it also overhauls the sound of warfare. New sounds have been implemented to reflect minute differences in cannon calibres, helping experienced tank commanders glean useful information about the enemy they are facing off against. Bespoke loading mechanisms, the jangling of shell cases tumbling onto the floor, ultra-low frequencies for explosions, cannon shots, crumbling structures – the sound of combat is richer and deeper in Advancing Storm.
The realism goes so far that what you hear also differs based on what the tank commander’s perspective is. For example, when operating from a third-person-view tank, the sound of firing your main armament will linger for much longer, echoing across the map and rumbling through the ground. However, while firing from the first-person perspective, the roar of the cannon will reverberate many times over as it would in such a confined space. Gaijin Entertainment have taken this a step further, too, making it so the sound changes based on whether or not your tank crew are operating from a closed or open cabin.
War Thunder aircraft
NEW FIGHTER AIRCRAFT FOR EVERY NATION
If you prefer to spend your time in War Thunder dogfighting high above the battlefield then there’s good news: update 1.77 adds a suite of new jet fighters for aerial aces to unlock. All seven War Thunder nations are getting new aircraft with the launch of Advancing Storm.
USSR, for example, get an unusual interceptor called the La-200, which boasts twin jet engineers placed in tandem, one behind the other. The M.D.452 Mystere IIC joins France, its thick armour and wide range of armament options providing you with a versatile jet fighter that is as good against ground targets as it is against other pilots. Japan might not get a jet fighter, but the Ki-108 makes up for it with pressurized cabin for high altitude flying and powerful cannons – it was designed for taking down US superfortresses and should serve you exceptionally well against such foes.
Perhaps the most interesting new aircraft of update 1.77 is actually the one made by a War Thunder player as part of the Revenue Share Partner Program. The He 177A-5 Greif is a deceptively fast long-range heavy bomber with a huge selection of bombs and cockpit-controlled remote gun turrets for fending off heavy fighters.
Read original article here: https://www.pcgamesn.com/minecraft/minecraft-sculpture
The incredible sculpture you see above was indeed built in Minecraft. It’s a now-rare personal project for Dr_Bond, who makes a living creating content for the official Minecraft Marketplace. This piece, titled Aquasomnia, is “based on the concept of a mind-palace, a castle of thoughts and memories. She surrounds herself in an aquatic dreamscape as she drifts peacefully to rest.”
You can see a full rotating image of the sculpture on Imgur, and it’s astounding – both for detail and artistry. Dr_Bond says this project took shape over three our four “20+ hour” days. It was built principally using a combination of WorldEdit and Voxel Sniper, but “a lot of work is actually hand placed” to help construct the finer detail. The version rendered here was converted through Blender.
Dr_Bond has plenty of other work out there for you to enjoy, too – whether on Twitter or through Planet Minecraft. You can also see that work through Cyclone Designs, a group that builds and sells Minecraft creations through the official Marketplace. “I earn living money through Minecraft,” Dr_Bond says. “Microsoft pays my bills.”
This project, however, is a personal one, built for a community contest.
Related: Get creative on the best Minecraft servers
Check out some of the best Minecraft cities if you’re looking for more cool creations. Minecraft’s got one of the biggest communities in gaming, and the creations that community has provided continue to impress even after all these years.
Read original article here: https://miamimorningstar.com/2018/11/14/minecraft-pocket-edition-1-8-0-14-comes-with-innovative-features/
Minecraft Pocket Edition enables you the possibility of dreaming about something and then the chance to build it. That’s what makes Minecraft Pocket Edition a game with endless possibilities because it really is a fun game which will allow you to build anything, anytime and anywhere.
By downloading and installing this game you will have a chance to step into a unique and magical world where the possibilities are without limits. You will turn your smartphone into a virtual construction site while you will use blocks to create wonderful masterpieces on the go. You can do all this while still being able to chat with your friends in parks or any place you find yourself.
Download this game to get the chance to explore bizarre new worlds and build just about everything that runs through your head – from the humblest of homes to the greatest of castles. You will see that there are basically two different modes to make the gameplay experience more fun and exciting than you ever thought it could be possible.
You can access the creative mode to play and learn how to use those unlimited resources in such a way that you will benefit the most. On the other hand we have the survival mode where you will have to mine deep into the world as you craft weapons and pieces of armoury which will help you with remaining protected from dangerous mobs.
A side note for the users of the Samsung Galaxy Tab who wish to play this game on their devices: if you encounter any problem with running Minecraft Pocket Edition, then you may need to update your Android system software version.
Read original article here: https://screenrant.com/norman-osborn-mcu-villain-phase-3/
Has Marvel already set up Norman Osborn as the villain of the MCU’s Phase 4? Next year’s Avengers: Endgame will bring the first three phases of the MCU to an end. Although Marvel is currently attempting to keep discussion of their future plans to a minimum, it hasn’t stopped anyone speculating about just who could be the next “big bad” in the shared universe.
We’ve already suggested that the next major villain could be Norman Osborn. As any comic book reader will know, there’s a lot more to Osborn than just his insane Green Goblin persona, which Sony has already brought to the big screen twice before. In the comics, Osborn is a genius scientist and industrialist; although he’s traditionally associated with Spider-Man, the truth is that over the last 20 years or so he’s become a mainstream Marvel villain and even a nemesis for Iron Man and the Avengers. In the 2007-2008 “Dark Reign” era, for example, Osborn successfully manipulated himself into a position where he became the new Nick Fury in the Marvel Universe, the man in charge of the world’s superheroes. Needless to say, it didn’t go well for the heroes.
But has Marvel already prepared the grounds for Norman Osborn to appear in the MCU? Right now, there are four unanswered questions in the MCU, mysteries that have so far been unresolved. And every one of them could be answered by Norman Osborn.
This Page: Spider-Man: Homecoming & The Vulture
Page 2: Stark Tower and Ant-Man & The Wasp
SPIDER-MAN’S MYSTERIOUS ORIGIN
When Marvel introduced Spider-Man into the MCU, they deliberately decided to skip the origin story. It was an understandable decision; after all, that had been brought to the big screen twice since the year 2000. Just how many times would audiences tune in to watch Uncle Ben get shot? Interestingly, though, Marvel Studios has studiously avoided telling the origin story in any of the tie-in media. It was initially assumed that the Spider-Man: Homecoming Prelude comic would fill this gap, but instead it settled for retelling the events of Captain America: Civil War.
Everybody assumes they know the story of how Peter Parker became Spider-Man, but a few simple questions reveal just how much wriggle-room Marvel has left themselves. Where did the radioactive spider come from in the MCU? In the original comics, a spider happened to dangle on a web in front of a science experiment; its body was subjected to powerful radiation, and it fell from its web on to Peter’s hand, reflexively biting him. In the modernized Ultimate Universe – which has often served as an inspiration for the MCU – the spider was part of experiments being conducted by OsCorp. One of the specimens escaped, just the day before Peter attended OsCorp on a school trip – and the outcome was never really in doubt. Clearly, then, if the MCU origin of Spider-Man is lifted from the Ultimate Universe, Norman Osborn could well be an important part of it.
But here’s another key question: Was there only one spider? In the Ultimate Universe, it didn’t take Osborn any time at all to realize that Peter Parker was developing superhuman abilities. He became convinced that these genetically engineered spiders were “the key that unlocks the next step of human evolution,” and continued experimenting upon the spiders. That allowed Marvel to have other characters bitten by them, meaning there could be other Spiders in the Ultimate Universe. The most prominent of these, Miles Morales, took over as Spider-Man when Peter Parker was killed. Significantly, Miles has already been established as part of the MCU, so there’s already potential for him to become another wall-crawling superhero. All Marvel need is another spider – and if Norman Osborn and OsCorp are involved in Spider-Man’s MCU origin, then that’s not a problem at all.
WHO WAS ORIGINALLY BUYING VULTURE TECH?
The plot of Spider-Man: Homecoming actually left a lot more unanswered questions. For one thing – who was originally buying the Vulture’s tech? Back in 2012, in the aftermath of the Chitauri invasion of New York, Adrian Toomes began obtaining illegal tech and selling it on the black market. Curiously, though, it’s only four years later that the businessman starts selling advanced weapons on the streets, to criminals like Aaron Davis. So who were the Vulture’s first customers?
Toomes is a smart businessman, so it’s safe to assume he initially approached technology companies and weapons manufacturers. Perhaps he’s the reason Hammer Industries developed the Judas Bullet, as seen in Luke Cage season 1 and Agents of S.H.I.E.L.D. season 4. If that’s the case, it’s not hard to imagine a scenario where Norman Osborn – genius industrialist and weapons developer par excellence – would be another of his clients. Osborn would find Chitauri weapons alluring, would be fascinated with Ultron tech, and would love to get his hands on Dark Elf gravity bombs. Over the years, though, presumably that market would dry up; these companies would acquire enough Chitauri tech to be confident they didn’t need any more, for example, and they’d only be interested in so many samples of the same equipment. Thus by the time of Spider-Man: Homecoming, Toomes has been forced to find new customers.
STARK TOWER UP FOR SALE
In the aftermath of Avengers: Age of Ultron, the Avengers moved out of Stark Tower; by the time of Spider-Man: Homecoming, Tony Stark was selling it and moving out himself. But who was buying Stark Tower? At the time of the film’s release, a lot of viewers speculated that it could be Reed Richards, preparing the way for the MCU to introduce the Fantastic Four. While that’s still possible, it could also be Norman Osborn. The idea of basing himself in a former Avengers base would appeal to Osborn’s ego, and the purchase would indicate his ambition of replacing Tony Stark in every way possible.
It’s important to note that it was probably impossible for Stark to extract all of his tech from the building. The tower was intended to be revolutionary, the first completely clean energy-powered skyscraper in New York. It’s powered by one of Stark’s pioneering Arc Reactors, which means the tower can run itself for over a year. It seems reasonable to assume whoever bought Stark Tower would also acquire the Arc Reactor – and that would most certainly be of interest to Norman Osborn. In the “Dark Reign” era, Osborn quite enjoyed experimenting with creating his own version of the Iron Man armor.
SONNY BURCH’S BUYER IN ANT-MAN & THE WASP
The final unanswered question is the mystery of Sonny Burch’s employer in Ant-Man & the Wasp. When Burch learned the potential of Pym Particles, it didn’t take him long to find a buyer, and he then proceeded to attempt to get his hands on as much Pym-Tech as possible. The film was careful to avoid revealing just who Burch was working for, but there was one notable hint; the criminal offered Hope $1 billion for the tech, suggesting he was expecting to receive a far healthier paycheck himself. Whoever Burch was working for, then, is interested in advanced tech – and extremely wealthy. Norman Osborn definitely ticks those boxes.
All this may simply be a coincidence, of course, but the fact remains that right now there is a distinctly Norman-Osborn-shaped hole in the MCU. Assuming all these do indeed point to Norman Osborn, then the MCU’s version of the villain is an up-and-coming industrialist and weapons manufacturing who’s been conducting illegal deals to acquire advanced technology that will give him a competitive edge. He’s greedy and ambitious, not afraid to cut corners, and he’s already very wealthy indeed. Looking forward to Phase 4, that would perfectly position him to become a terrifying new threat for Earth’s Mightiest Heroes.
Read original article here:https://bgr.com/2018/12/30/captain-marvel-spoilers-leak-reveals-the-name-of-jude-laws-character/
Launching on March 8th, Captain Marvel will be Marvel’s first new movie in the Marvel Cinematic Universe next year, and it’s meant to introduce a brand new hero who’s going to have a pivotal role later in Avengers: Endgame. That’s Captain Marvel, of course, played by Brie Larson in the film. But there is one major Hollywood star in Captain Marvel whose role is still something of a mystery. For months now, we’ve been waiting to see who Jude Law will play in the movie, as Marvel and Disney tried to keep it a secret. Earlier this week, Disney mistakenly let the name of Law’s character slip out. And now we have a different leak that seems to shed even more light on his role.
In a Captain Marvel description on its website this week, Disney captioned an image showing Jude Law and Brie Larson in Captain Marvel attire this way: “Jude Law as Mar-Vell, the leader of Starforce.” The caption was soon corrected to remove the name, and now reads “Leader of the Starforce.”
It’s clear that Disney and Marvel, known for their secrecy surrounding MCU movies, want to keep Law’s character a mystery for as long as possible. It’s been long speculated that he’ll either play Mar-Vell in the film, or Yon-Rogg, the villain. Following the slip-up, some speculated that Law may play both roles and that Disney is trying to prevent a potentially huge twist from leaking.
With that in mind, now check out the following image that was recently posted on Twitter (via MCU Cosmic):
YON ROGG!!!! I wish they would have kept this more secret but it’s our fault for knowing comic book counterparts! Lol pic.twitter.com/h3J5I4xaJo
— ︽✵︽ han yolo ︽✵︽ (@thejedijunkyard) December 28, 2018
Here’s what the explanation on the back reads:
Leader of the Starforce team, Yon-Rogg is a hero among the Kree and a key asset to the Supreme Intelligence in the war against the Skrulls.
So, Yon-Ronn is the leader of Starforce. Combine that with Disney’s revelation that Jude Law plays said Starforce leader, and it seems clear that Law’s character will be Yon-Rogg. Comics fans probably suspected this all along, and we won’t go too deep into the history of either Yon-Rogg or Mar-Vell. But, as hard as Disney and Marvel may want to hide the identity of Law’s character, it sure looks like we’ve got our answer(s).
If you want more Captain Marvel content, don’t forget to watch the brand new clip from the film that was released just a few days ago.