The topic of crossplay is everywhere and so while some companies aren’t on board, others – like the Minecraft crew – believe in the value of a shared experience with friends. That’s where the Better Together update comes in and soon, Nintendo Switch players will be able to join in on the fun.
Minecraft is a game about exploration and adventure in randomly generated worlds that inspire the creative mind. What better way to build and create incredible feats than with those closest to you for a “the more, the merrier” shared adventure! Nintendo of America believes this wholeheartedly and took to their Twitter account to share the good news of not only when the update will be hitting the hybrid console, but also when the physical version of the game will be released as well!
Nintendo of America
Minecraft is bigger, better and more beautiful–with new ways to play and share! Share the adventure with friends across different platforms when @Minecraft and the Better Together update comes to #NintendoSwitch 6/21! http://bit.ly/2jPjRT7
It’s dangerous to go alone to take on Creepers, take a friend! Making the cross-play play jump makes it even easier to do just that so that platform of choice doesn’t have to mean missing out. Currently the “Better Together” update applies to the mobile, VR, PC, and Xbox One versions of the game, with the Switch coming later.
In addition to the update going live next month on the 21st, the physical version of the popular building title is also set to release the day before on June 20th. You can learn more about popular questions asked concerning this update and what that means for current platforms right here though the game’s official website.
Excited to squad up with friends and family? Here’s what you can experience together with this expansive update:
“Explore randomly generated worlds and build amazing things from the simplest of homes to the grandest of castles. Play in creative mode with unlimited resources or mine deep into the world in survival mode, crafting weapons and armor to fend off the dangerous mobs.”
For the first time, skins, textures, and worlds designed by the community are available in the store. Buy once and enjoy across Xbox, Windows 10 and mobile devices!* (and soon, the Switch)
Create and explore your very own world where the only limit is what you can imagine.
Build almost anything
Crafting has never been faster, easier or more fun!
Play with up to four players in split screen for free, or invite hundreds of friends to a massive gameplay server or your own private Realm!
Nine years after its debut, Minecraft is the second most sold video game of all time. Microsoft continues to rake in the numbers across consoles, including PC, PlayStation, Nintendo Switch, and mobile, with influencers paving the way for continued dominance.
Since its arrival, Minecraft has handily proven itself better and more persevering than anything that tried to copy its success. On this episode of Game Talk Live, Mandie Roman breaks down the success and dominance of the game alongside a panel of experts including Mari Takahashi of Smosh Games, game developer, 3D modeler and mod creator Mariana Graham, and MinecraftCommunity Manager, Helen Zbihly. This particular episode takes place in two parts due to an interruption during the livestream due to technical difficulties.
Released in 2009, Minecraft has now been ported over to multiple systems, selling millions of copies, and becoming the second best selling video game of all time, as well as being featured in books, movies, cartoons, and other lucrative merchandising. As prominent members of the Minecraft community, each of the panelists discusses what brought them to the game in the first place.
Some of the reasons include the fairly low-res and resources required to run the game while still having fun, as well as the ability to be so heavily creative and do what you want with the game. Discussion also considers these and other factors in the explosive growth of Minecraft, such as the Let’s Play community that built up around it on YouTube, the continual expansion of the game’s content, and the social community that has built up around it.
The panel then approaches the accessibility of the game. The cross-platform compatibility between different consoles and formats makes it so people can play not just on their own system, but across multiple systems to make the community far more interconnected. The panel also considers the access of mobile play on Nintendo Switch, Android, and iOS as a modifier to the way people approach video games and play together in general. The experts then discuss if there is any end in sight for Minecraft as a whole. The panel also looks at Fortnite for its similarly creative building aspects and question whether Minecraft and Fortnite can learn from one another.
In part two of this episode of Game Talk Live, the panel begins by looking at the sheer amount of modding and user-created content for Minecraft. Guests look at how the mod scene of creators and artists helped to expand and grow Minecraft‘s overall success. The question comes up as to how Microsoft and Mojang work to appease both the casual and the hardcore sides of various communities. Discussion covers how the developers provide for both modders and technical players and users, as well as casual interests and “normal” players.
The panel also discusses the creators that are allowed to create content for the Minecraft Marketplace, including use of Microsoft’s already existing system for promoting content developers that are accepted into the community. The standard of quality and care is considered for the content that appears in the Minecraft Marketplace. The panel then discusses the future of content creation and open-endedness for Minecraft.
Every time we pick up a book, we do it: We visualize using our imaginations to create in our mind.
His mind is filled with imagination.
“There’s a lot of ideas,” Ben Spieldenner said. “There are a lot of ideas.”
His students jokingly call it something else.
“Yeah, he’s a nerd,” Nivene Hutchins said.
Spieldenner, an English teacher at Ashland High School, said he’d be the first to tell you that his mind is a little different when it comes to teaching the curriculum.
“It’s a little bit cartoon, a little bit mad scientist,” Spieldenner said. “I guess my goal teaching has been to always meet kids where they are.”
Three years ago, he had one of those ideas.
“Minecraft is the thing that I was looking for that I didn’t know I was looking for,” Spieldenner said.
To help teach his students, he uses Minecraft. It’s a virtual reality space where people can create their own worlds and experiences by building off of their resources and creativity.
Students say they had doubt, at first.
“I didn’t think that it would work,” Hutchins said.
“I was shocked when we did [Minecraft],” Trevor Jackenheimer said.
How can a game help further storylines of classics like William Shakespeare’s Romeo and Juliet or George Orwell’s Animal Farm?
It sounds tricky. But, students say, it’s easier than you might think.
“We do different projects based on those stories that we read in the Minecraft world,” Hutchins said.
Hutchins is a senior. Jackenheimer is a junior. They both say Spieldenner’s approach to learning is more engaging and fun.
“It shows there’s many ways for you to learn about stuff and it’s just fun,” Jackenheimer said. “It makes it a lot more fun when you do it.”
They take what they read and then create a world based off of imagination.
“[Spieldenner] is the best teacher I have ever had and the most inspiring and thoughtful and caring and absolutely the most compassionate person,” Hutchins said. “And, [he’s] one of the smartest people I’ve probably ever met in my life.”
Fun while learning. Fun while teaching.
“It really allows you to make lessons more dynamic,” Spieldenner said. “You have richer writing experiences because everything’s immersive because the kids are in it. They’re emotionally invested in what they’re doing.”
His teaching style is now what students had in mind. That’s a good thing.
“It was nerdy,” Jackenheimer said jokingly. “I guess I’m a nerd now because I play it 24/7.”
After all, students say they are what they create.
Facebook said today that 81 million people around the world have posted, liked, commented, or shared something related to the Electronic Entertainment Expo (E3 2018) and games over 235 million times over the last 90 days. And the No. 1 game they’re talking about is Minecraft, followed by Call of Duty, Super Mario, and The Legend of Zelda (yes, last year’s game).
The social network announced the data related to E3 as it revealed its own plans for the big game trade event, which draws more than 50,000 people a year to the Los Angeles Convention Center. This year’s E3 takes place the week of June 11.
Facebook said that 35 percent of people talking about games on Facebook are between 25 and 35 years of age. About 44 percent of people talking about these games and E3 are women.
Above: Here are the top talked about games for E3 2018.
Image Credit: Facebook
More than 800 million people play at least one Facebook-connected game every month, said Franco De Cesare, head of console and online gaming at Facebook, in an interview with GamesBeat.
“We’ve looked at what gamers are talking about,” De Cesare said. “The fact that 44 percent are women speaks to how our industry is becoming more diverse.”
He noted that PlayerUnknown’s Battlegrounds — the popular battle royale game — did not make the top 10, but it was close.
“E3 reveals are coming even earlier,” as evidenced by the accidental Walmart Canada leak about upcoming E3 titles on Tuesday, De Cesare said. “Leaks, planned or unplanned, force the hand of publishers to talk about it earlier. It puts emphasis on having a conversation with fans on a year-round basis.”
He said that the company’s theme this year is “Raise Your Game” for E3. For the first time, Facebook will have a booth inside the E3 convention center, just as it did at the recent PAX East game event.
Facebook’s West Hall booth will feature some of Facebook’s most popular livestreamers from its gaming creator pilot program, including Darkness429, MelonieMac, and StoneMountain64.
Throughout the show, creators will be going live to their online community directly from the E3 Facebook Gaming content stage and Creator Corner stream pods. They will share the latest news from the show, pair up with developers to talk about their favorite games, and mingle with their fans in person. The Facebook Gaming booth will also highlight new releases from Oculus, indie games from PC Gamer and a meet and greet photo booth from Instagram.
Above: Facebook tongues are wagging about E3.
Image Credit: Facebook
E3 attendees will be invited to immerse themselves in a series of shareable moments that connect gamers with the games they love via the power of Facebook. Players can capture a memorable moment with Facebook and Instagram, or watch a session at the Facebook Live studio, hosted by TV and gaming personality Andrea Rene.
“We had a great response to Andrea Rene last year,” De Cesare said.
Facebook is also sponsoring the Women in Gaming event at E3 Coliseum, which takes place at a nearby venue. Earlier this year, Facebook launched its Women in Gaming initiative, built to bring women in the video game industry together to share their stories and to create meaningful connections, in order to work together to change the industry.
“We will continue our commitment to our women in gaming as an important commitment to diversity,” De Cesare said.
At E3, Facebook will team up with Game Awards host Geoff Keighley and the Entertainment Software Association trade group (which puts on E3) to drive this mission forward at the E3 Coliseum.
“Minecraft’s” big Bedrock update is coming to Nintendo Switch on June 21, Microsoftannounced on Thursday.
The Bedrock version of the popular sandbox game allows everyone to play together, regardless of platform. (Unless you’re a PlayStation 4 owner. Sorry, Sony isn’t getting in on the crossplay action.) Plus, Switch owners will be able to access new minigames and game modes through online community-run servers.
Bedrock also brings a new in-game store called the Minecraft Marketplace, which lets players buy community-created content like skins and texture packs using a new currency called Minecoins. Microsoft introduced the Marketplace in June 2017 and invited 12 community members to become partners. Those people reportedly earned $1 million in less than three months. Microsoft has since paid over $7 million to “Minecraft” creators since the Marketplace launched, according to an interview in Fast Company
Minecraft Bedrock edition hits Nintendo Switch on June 21st! Available both digitally and physically at retail, it includes the Mario mash-up pack AND the Better Together update. Already own Minecraft on Switch? You’ll be able to update to the new version for free!
People who already own “Minecraft: Switch Edition” will get the Bedrock update for free when it’s released. There’s also a new physical version on the way. It costs $29.99 and includes all previously released downloadable content, including the Super Mario Mash-Up Pack. It will hit store shelves on June 21 alongside the Bedrock update.
Microsoft said “Minecraft” will support the Nintendo Switch Online paid membership when it launches in September, along with Xbox Live achievements and PlayStation gamerscore.
Developer Mojang is still working on another big “Minecraft” patch dubbed “Update Aquatic.” It will add shipwrecks, dolphins, coral reefs, and more. There’s no word yet on when it will officially launch.
Minecraft is one of the best-selling video games of all time, selling more than 144 million worldwide across all platforms.
Mojang has announced a date for the big Better Together update to Minecraft on Switch, which will enable the unprecedented ability to earn Xbox achievements on the Nintendo console. The update will drop on June 21.
Microsoft announced the ambitious plan to unify the various versions of Minecraft with cross-play last year, which also meant you’d be signing into an Xbox Live account on each platform. The company then confirmed in a statement that, since you’d be signed into an Xbox Live account, you’d be earning Xbox Live achievements no matter where you are. The Better Together update, also known as the “Bedrock Update” for providing a unified framework, already released on September 20, 2017 for all platforms except Nintendo Switch.
Aside from enabling achievements, the big update allows cross-platform play between the multiple places Minecraft has landed over the years. A new bedrock physical version of Minecraft for Switch will release the day before the update goes live, and current owners of Minecraft on Switch can update to the new version for free.
While the update will allow you to play across platforms, it may not remain free to do so. Nintendo is rolling out its own paid online service later this year, and it will be required for most online games. A handful of games have been confirmed to be gated to paid members, while others will be determined on a case-by-case basis. Minecraft hasn’t been announced as one of the games falling under the paid tier, but it very well could be. Nintendo’s online service is significantly less than that of other consoles, though, at $20 per year.