According to its Steam Early Access page, PixArk will feature a robust character creator and progression system (complete with skill trees and customisable stats), a voxel block building system, procedurally generated quests, an “infinite number” of voxel based maps featuring deserts, jungles, caves, and more, plus 100 voxel-ized Ark creatures to tame, train, and ride.
PixArk can either be played solo or by teaming up with friends to work together as a tribe, and there looks to be support for both local and online multiplayer.
“Spend your time building a towering fortress or go on a quest in a sprawling cavern”, says Snail Games of PixArk, “Fly on the back of a dragon and smite your enemies with a magic wand, or ride a mighty T-Rex and blast your foes with a rocket launcher. In the world of PixARK, how you play is up to you – as long as you survive!”
PixArk is due to launch on Xbox Games Preview and Early Access this March, according to Snail Games. The full version will release on PC, PS4, Xbox One, and Nintendo Switch, and is expected to arrive later in the year. And speaking as someone that’s played way too much Ark and Minecraft, I’d be lying if I said I wasn’t at least a little bit intrigued.