Our robot future: New Detroit trailer out of TGS 2017

Our robot future: New Detroit trailer out of TGS 2017

The fifth game and first PlayStation 4 exclusive from Paris-based studio Quantic Dream lays out a world where humans and robots are almost indistinguishable.

Previously announced in 2015, Detroit: Become Human continues several traditions laid down by Quantic Dream predecessors like Heavy Rain and Beyond: Two Souls.

Live actors' performances have been recorded and digitised in pursuit of increasingly photorealistic portrayals, while storylines written by studio founder David Cage aim for parity with cinema or television.

Those have become prominent trends in video gaming; 2016's action-oriented Xbox One and PC release Quantum Break alternated between interactive sections and short, pre-recorded episodes; August debut Hellbalde: Senua's Sacrifice took advantage of not only motion capture techniques but also binaural sound mixing techniques that had players reaching for their headphones to feel like they were inside the main character's mind.

As for Detroit: Become Human, it takes questions about the nature and value of life and holds them up to the mirror of artificial intelligence, casting us into a world where androids are near indistinguishable from biological humans.

Three main characters have been introduced over the course of the game's pre-release period: police negotiator Connor, escaped servant and revolutionary leader Markus, and advanced model Kara who can pass for human in a way that other machines can't.

All three feature in a new trailer released for PlayStation's showcase at the 2017 Tokyo Game Show, ahead of a planned 2018 launch on the PlayStation 4. — AFP Relaxnews

Our robot future: New Detroit trailer out of TGS 2017

PC gaming is back in focus at Tokyo Game Show

PC gaming is back in focus at Tokyo Game Show

After taking a back seat to consoles for the past few years, personal computers are enjoying a resurgence in gaming, thanks to the popularity of e-sports, customisable machines and faster software releases.

This week’s Tokyo Game Show will feature a main-stage tournament for PlayerUnknown’s Battlegrounds, a hit online survival PC game that’s been downloaded more than 10 million times since March.

Sony Corp’s PlayStation 4 and Microsoft Corp’s Xbox One consoles are heading into their fifth years, while Nintendo Co’s Switch is in a bit of a lull before new titles are released for the year-end holiday shopping season.

Spending on gaming-ready PC rigs are on track to climb an average of 6.6% per year through 2020, while the market as a whole is projected to decline 3.8% annually, according to Gartner Inc. Revenue from PC titles will grow by 3% to 4% over the coming years, while console-game sales are seen flat, according to DFC Intelligence.

Written off years ago for being too expensive, complex and bulky for mass appeal, gaming PCs are seeing a resurgence that could even threaten consoles, according to Kazunori Takahashi, Japan gaming head at Nvidia Corp.

“The abundance of titles and the popularity of e-sports is bringing a lot of excitement to PC gaming,” said Takahashi, whose employer supplies graphic chips to PC and console makers. Even in Japan, “it’s not unreasonable to think that PCs can eventually become a presence that threatens console gaming.”

Although consoles have traditionally dominated in Japan, their long development cycles and lead times for new game releases have started to frustrate consumers who want to get their hands on new titles. Consoles also can’t offer superior graphics and cheaper online networks for multiplayer gaming. Valve Corp’s Steam, a popular game downloading site, lets developers release titles for PCs months or years before they’re available on consoles.

PlayerUnknown’s Battlegrounds, known within the gaming community as PUBG, was released through early-access six months ago. Since then, it has sold more than 10 million copies and achieved a record for the most concurrent players on Steam, beating out well-known titles such as Minecraft, League of Legends or Counter-Strike. That’s even driving gamers to buy PCs just to play PUBG, according to NVIDIA’s Takahashi, a phenomenon that’s more common in the console market.

Sony and Microsoft haven’t ignored the threat, and last year began releasing upgraded versions of their consoles to prevent gamers from migrating to PCs. Consoles are also priced lower than PCs, and have a rich library of exclusive titles that keep customers hooked on their platforms for years. The console market is also much bigger; Sony forecasts that it will ship 18 million PlayStation units in the year through March, and Nintendo is predicting 10 million units for the Switch. By comparison, PC gaming-rig sales will be about 7 million units this year, according to Gartner.

In June, Microsoft announced a deal to release PUBG on Xbox by the end of the year. Sony hasn’t said when a version might be available for the PlayStation 4. Meanwhile, the game’s graphics demands make it unlikely it will appear on Nintendo’s Switch.

Laptops are another reason for the renewed popularity of PC games. With graphics chips getting smaller, along with better cooling systems and battery technology, some laptops now offer performance that can rival desktops, letting PC gamers play outside their home offices and living rooms. Gaming notebook builder Micro-Star International Co has seen revenue from gaming notebooks in Japan doubling every year since 2014, according to Ricky Chang, head of sales and marketing in the country. Shares of the Taipei-based company have more than doubled since 2013.

At the Tokyo Game Show, Japanese publishers, which built their businesses through consoles, are also showing signs of change. Square Enix Holdings Co will unveil new title Left Alive, which it plans to release on PC and PS4 around the same time in 2018. Similarly, Konami Holdings Corp’s Metal Gear Survive will see a PC release at the same time as the PS4 version next year.

The Tokyo Game Show started on Sept 21, and is open to the public Saturday (Sept 23) and Sunday (Sept 24).

“PUBG isn’t even available on consoles, so being able to play it on PC is hugely appealing,” said Satoshi Fujiwara, a 25-year-old Tokyo gamer who grew up playing consoles but recently spent US$2,000 (RM8,395) on a PC gaming rig.

“All the YouTubers and streamers and pro-gamers are using PCs. For those who really want to play competitively, they all end up going to PC.” — Bloomberg

PC gaming is back in focus at Tokyo Game Show

Minecraft cross-platform console play goes live

Minecraft cross-platform console play goes live

Players of generation-defining creation, construction and exploration game Minecraft can now play with each other regardless of the console, computer or phone they're dialing in from – with a few but notable exceptions.

First emerging in 2009, the explosion of enthusiasm surrounding Minecraft saw it become a phenomenon, at first confined to computers but in 2011 spreading to mobile through iOS and Android editions.

From there, games consoles got in on the act with a 2012 release for Xbox 360 and subsequently for PlayStation and Nintendo platforms.

Since midway through 2016, Microsoft – which bought Minecraft studio Mojang in 2014 for US$2.5bil (RM10.49bil) – has been working on ways to unify the various home and portable editions of the game.

A Windows 10 Edition, released in 2015, encouraged computer users to upgrade from previous versions of Microsoft's operating system and enjoy local multiplayer with iOS, Android and Windows Phone players.

That feature's now been expanded to consoles – specifically, the Xbox One – thanks to the arrival of a Sept 20 update called Better Together.

Using Mojang's proprietary Bedrock Engine, editions of the game capable of cross-platform multiplayer will be known as Minecraft while legacy versions will have relevant suffixes attached: the original Java-based computer game is now Minecraft: Java Edition, while the Wii U edition, which is not getting the update, is still Minecraft: Wii U Edition.

One other bonus of the transition is that progress can be logged on one machine and continued from another.

The update's major caveat is that owners of the Xbox One disc edition have to play five or more hours, or purchase a digital add-on, by Jan 30 2018, in order to receive the digital update.

The whole thing is co-ordinated through Microsoft's online network Xbox Live, and while Nintendo is happy to play ball when it comes to the Switch console's upcoming Better Together update, Sony hasn't been so keen with regards to potential PlayStation 4 action.

While Sony's lack of participation appeared to be to do with legal responsibility for minors – “exposing what in many cases are children to external influences we have no ability to manage or look after” an executive said in June – a more profound level of objection is thought to rest on the PlayStation 4's popularity relative to other modern home consoles.

Though Microsoft stopped reporting unit sales of its Xbox One in late 2014, the PlayStation 4 is thought to have outsold its nearest competitor by a ratio of at least 2 to 1.

It's in Sony's interest that players migrate to PlayStation in order to play with friends that are already there, rather than plump for another platform and link up with their Minecraft mates on PlayStation all the same. Why would Sony erode its advantage and encourage existing users to sign up for Xbox Live accounts in one fell swoop?

Evidently the appeal remains for Mojang. “We would love to work with Sony to bring players on PlayStation 4 into this ecosystem as well,” explains the Better Together FAQ. — AFP Relaxnews

Minecraft cross-platform console play goes live

‘Minecraft’ update allows player to connect across multiple devices

‘Minecraft’ update allows player to connect across multiple devices

Minecraft fans now, in theory, never have to stop playing their favourite game thanks to an update that brings it to a variety of platforms, including Xbox One, Android and Windows 10 computers.

The Better Together Update from developer Mojang not only connects more gamers, allowing them to play together, but it also facilitates new usage scenarios, for example the option to start a game on a console and then move onto a smartphone when you leave the house.

The update also brings new features such as playing time on community servers and automatic synchronisation of updates and content across all devices when you're logged in with an Xbox Live account. — dpa

‘Minecraft’ update allows player to connect across multiple devices

The Evolution of a Modern Classic: 5 Reasons to Reinstall ‘Minecraft’

The Evolution of a Modern Classic: 5 Reasons to Reinstall ‘Minecraft’

Mojang released Minecraft: Pocket Edition [$6.99] on the App Store back in August 2011, and initially the game didn't feature many things to do besides very simple crafting and survival compared to its desktop counterpart. This led to our underwhelmed feelings in our original review of the game from November 2011. Despite that, Minecraft: Pocket Edition became the number one paid game for quite some time on the App Store, and it continues to hover near the top to this day. Mojang has released many updates to Minecraft: Pocket Edition since its original release, completely transforming it, which led us to re-review the game in October of 2015, giving it its rightful 5 stars. And even since then Minecraft: Pocket Edition has continued to receive significant updates, adding in the Minecraft Marketplace this past June and then the ginormous “Better Together” update just last month. Mojang rebranded Minecraft: Pocket Edition to simply “Minecraft” and introduced many features that may make you want to reinstall the game on your iOS or Android device. Rather than try to re-review the game yet again, we've put together a short list of some of the most significant new features that may make you want to revisit the mobile Minecraft if you had given the lesser versions a try previously.


 

Cross-Play Multiplayer

A highly requested feature by many Minecraft fans was that if you played on mobile, console, or even PC you could play with other Minecraft players no matter their device. Well, with Microsoft's help Mojang was able to integrate cross-play on iOS/Android, Xbox One, Nintendo Switch, and (of course) Windows 10's edition of Minecraft (which is available in the Windows 10 store). This is a massive feature to be added to Minecraft since it hasn't ever been playable across devices.


 

Marketplace to Spend Your Coins

Minecraft has always been a “build your own” game unless you hop onto some servers and build with other players. With the newly released Minecraft “Better Together” update, it allows for the community to chip in and offer some sweet things like maps, texture packs, skins, mash-up packs, server items, and much more through the Marketplace. You can purchase these items in the Marketplace by spending actual money and purchasing “coins” which allows you to spend money on any items on the Marketplace.


 

Featured Servers

When I see new players playing Minecraft, I always seem to find them to never be able to find servers since they've just joined the community and unsure of where to find servers. Mojang has made it easier than ever to join servers if they're approved by Mojang. Currently, there are only three featured servers which are Lifeboat Network, InPvP Network, and Mineplex. These are really great servers and seem to be very high quality. Those servers alone are a great reason to reinstall Minecraft.


 

Advanced Settings

Minecraft on the mobile side of things has always lacked in the settings area of things considering the game relies a lot on customization and with the Better Together update it's added a ton of new settings. Mojang allowed for more settings in-game like how storage is managed, quick switching of texture packs, skins, and even a better player permissions in settings, which allows for a lot better customization when playing the game with a lot of users.


 

Xbox Live Support

Lastly, Xbox Live support. This may seem like a terrible thing since Xbox doesn't make mobile games and it's one of Microsoft's gimmicks but it actually has a really great use. If you own multiple copies of Minecraft; let's say Xbox One, Windows 10, and on iOS, they've allowed for great syncing of information so all your stuff stays the same so you'll never notice when you switch to different platforms. It's all the same across both platforms.

The Evolution of a Modern Classic: 5 Reasons to Reinstall ‘Minecraft'

Disguise Brings the Digital Adventures of Minecraft™ to Life with First Ever Minecraft™ Halloween Costumes

Disguise Brings the Digital Adventures of Minecraft™ to Life with First Ever Minecraft™ Halloween Costumes

Disguise Brings the Digital Adventures of Minecraft™ to Life with First Ever Minecraft™ Halloween Costumes. (Photo: Business Wire)

POWAY, Calif.–(BUSINESS WIRE)–Disguise, Inc., the Halloween costume division of leading toy manufacturer, JAKKS Pacific, Inc. (NASDAQ: JAKK), is thrilled to launch the first ever Minecraft™ costumes and accessories; available now at retailers nationwide in time for Halloween.

Disguise brings the digital adventures of Minecraft™ to life with first ever Minecraft™ Halloween Costumes

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Disguise® has created authentic, licensed Halloween costumes and accessories based on fan-favorite characters from Minecraft™, the wildly popular sandbox video game. Players mine and craft 3D blocks in an exciting world of varied biomes and terrain. Explore alone or adventure with friends!

Kids can choose from iconic characters such as Steve, Alex, or the Creeper, or don a full set of diamond Minecraft™ Armor, to take digital adventures off-screen for the Halloween festivities. Pants and tunic are designed to mimic the game’s 3D blocky aesthetic, with ample range of motion perfect for trick-or-treating. The long-sleeve tunic features detailed character artwork on the front and continued print coverage on the back. The half-masks include mesh eye-plate and foam insert designed to be more comfortable for wearers and allow for outstanding range of vision.

Adventuring is made easy when kids add the Minecraft™ Sword or Minecraft™ Pickaxe as an accessory to complete their costume.

Available in child sizes 4-6, 7-8 and 10-12 at retailers nationwide for an approximate retail price of $69.99, and the Minecraft™ Sword and Minecraft™ Pickaxe retail for $11.99 each.

About Disguise, Inc.

Since 1987, Disguise has been a leader in the Halloween industry creating innovative and trend setting costumes and accessories. Based in San Diego, Disguise produces costumes and accessories under many of the world’s leading licensed brands as well as its own proprietary brands for the nation’s largest retailers including specialty, party and pop up stores. As a wholly owned subsidiary of JAKKS Pacific since 2008, Disguise designs and manufactures millions of costumes for the American and other markets worldwide each year bringing smiles and creating memories for kids and adults alike. To see Disguise’s extensive Halloween collection, please visit www.disguise.com.

Disguise is a trademark of Disguise, Inc.

About JAKKS Pacific, Inc.

JAKKS Pacific, Inc. (NASDAQ: JAKK) is a leading designer, manufacturer and marketer of toys and consumer products sold throughout the world, with its headquarters in Santa Monica, California. JAKKS Pacific’s popular proprietary brands include BIG-FIGS™, XPV®, Max Tow™, Disguise®, Moose Mountain®, Funnoodle®, Maui®, Kids Only!®; a wide range of entertainment-inspired products featuring premier licensed properties; and C’est Moi™, a youth skincare and make-up brand. Through JAKKS Cares, the company’s commitment to philanthropy, JAKKS is helping to make a positive impact on the lives of children. Visit us at www.jakks.com and follow us on Instagram (@jakkstoys), Twitter (@jakkstoys) and Facebook (JAKKS Pacific).

©2017 JAKKS Pacific, Inc. All rights reserved

About Mojang:

Mojang AB is a Microsoft-owned games studio based in Stockholm, Sweden. We’re responsible for the relatively popular video game Minecraft. We also created the card-collecting tactical battler Scrolls, and have dabbled in publishing with Oxeye Game Studio’s awesome side-scrolling robo-blaster Cobalt. We’re developing more games, too, but we’re not ready to talk about those quite yet.

Contacts

JAKKS Pacific, Inc.
Rachel Griffin, 424-268-9553
PR@Disguise.com

Disguise Brings the Digital Adventures of Minecraft™ to Life with First Ever Minecraft™ Halloween Costumes