Minecraft Movie Unearths A New Director

Minecraft Movie Unearths A New Director

Warner Bros. has tapped Peter Sollett to direct the big-screen adaptation of MinecraftVariety reports. Sollett is known for films like the critical hit Raising Victor Vargas, Nick and Norah's Infinite Playlist, and Freeheld.

The adaptation has been in the works since WB acquired the movie rights to the popular game in 2014. Various directors have been in talks at different points, including Shawn Levy and Rob McElhenney. Each had a different idea for the film, from a Goonies-style adventure to something more off-the-wall. Steve Carell was also said to be in talks to star as well.

Mojang, the studio behind Minecraft, is listed as one of several producers on the film, and has been heavily involved in the story direction. Mojang COO Vu Bui said in 2015 that the company didn't want this to be seen as the definitive Minecraft story, because the building game is all about making your own. “We don't want any story that we make, whether it's a movie or a book, to create some sort of ‘this is the official Minecraft, this is how you play the game' thing,” Bui said. “That would discourage all the players who don't play in that way. When coming up with a story [for the movie], we want to make sure it is just a story within Minecraft, as opposed to the story within Minecraft.”

This adaptation will follow a teenage girl and her friends as they attempt to save the blocky Overworld from the Ender Dragon.

Minecraft currently boasts 91 million monthly active players, which even tops the success of Fortnite. It has already spawned a variety of adaptations and licensing, from books and collectibles to Telltale's Minecraft Story Mode.Filed under:Minecraft

BLEEPS & BLOOPS: A LOOK AT GAMING’S INFLUENCE ON ELECTRONIC MUSIC [PT 1]

BLEEPS & BLOOPS: A LOOK AT GAMING’S INFLUENCE ON ELECTRONIC MUSIC [PT 1]

Technology is everywhere, whether it’s your smartphone, your smartwatch, or even your refrigerator, we’re connected in more ways then we can even keep track of! Every day we see a new device, and every day another device becomes obsolete. Innovation keeps this continuous state of flux going, and music does not just sit idly by. Since EDM is some of the most technologically-forward music, it is not surprising to see how much technology affects it.

Enter Bleeps & Bloops, our journey in exploring the wonderful world of technology and how it influences our favorite genre of music! From video games to virtual reality, EDM is changing every day! Get ready to dive into the digital world like never before, and see just how your music is changing.

GRAB YOUR CONTROLLER AND FIND YOUR PLAYER 2, FOR OUR FIRST FEATURE WE’LL BE ENTERING THE WONDERFUL WORLD OF VIDEO GAMES!

It’s safe to say video games have taken over the world. What was once reserved for nerds, now is enjoyed by everyone. Whether it’s playing games on your cell phone, building a high-end gaming computer, waiting outside for the launch of the newest systems or games, or just having a few drinks and playing some Mario Kart, there’s something out there for everyone. Video games have influenced many mediums and EDM is no exception. We’ve compiled some of our favorite video game soundtracks and games, and explored this match made in heaven. Blow the dust off those old consoles, and dig out those old mix CDs and let’s take a look into video games and EDM!

CHIPTUNE/RETRO INFLUENCE (90’S- EARLY 00’S)

Chiptune
Bun on TinyCartridge

OH CHIPTUNE, WE BARELY GOT TO KNOW YOU…

This wouldn’t be a true look into video games and EDM if we didn’t include Chiptune. Although this genre never made it into the mainstream quite like dubstep or house, its impact on EDM as a whole is worth noting.

Chiptune started sometime in the early 1980’s. The name comes from how it is created. The artists use sound chips in old computers and arcade machines and synthesizers to make music. Most of the time the chips used are from obsolete/old computers and gaming systems, which gives it the classic retro sound. Some of the earliest house and electronic music used arcade/computer sounds in their work.

Despite never quite reaching mainstream success as a whole, some bands have broken through. The most notable band to do this is Crystal Castles. Sharing the same name as an Atari game, Crystal Castles incorporates glitched video game and computer sounds into their music. Despite starting out as an underground legend, they broke into the mainstream with their first album. The Alice Glass fronted duo would go on to create three critically and commercially acclaimed albums, and play some of the biggest music festivals in the world.

The MySpace era brought chiptune back to the masses for a little bit as well. Artists such as Unicorn Kid saw success on the then-popular social media website. He helped ignite a small spark that helped fellow chiptune artists get the attention they deserved. Starting out as just a teenager, Unicorn Kid worked his way up to major festival appearances and signing to the legendary Ministry of Sound label. The attention Unicorn Kid and others gathered helped artists like Anamanaguchi tour the world and even go on to play on national television.

The rise of indie games has been a breath of new life for this genre. Many indie games such as Fez and Undertale have been praised for their soundtracks. Indie games have been moving towards a retro style in recent times, and this is the perfect style for chiptune to accompany. Who knows what’s next for the little genre that could. We look forward to what the future holds!

Besides chiptune, one of the most iconic (and controversial!) video games in the world, Mortal Kombat, was a pioneer for EDM and video games. The first Mortal Kombat game hit the arcades in 1992, and changed gaming forever. A few years later, Mortal Kombat was released for home consoles. Techno group, The Immortals, released a techno album in 1994 to accompany the release. The album featured one techno song for every character, as well as that iconic theme song we all love! Mortal Kombat also gave the modern reboot the same treatment a few years ago! (see below) Hopefully Mortal Kombat continues this trend or inspires more to do the same, we’d love if all of our favorite games came with full EDM albums alongside them!

DANCE DANCE REVOLUTION AND THE RISE OF RHYTHM GAMES (1998-2007)

ddr
Arcade Heroes

If you’ve been to an arcade in the past 19 years, you’ve seen a Dance Dance Revolutionmachine. Japanese company Konami released Dance Dance Revolution in 1998 to the delight of 90’s ravers everywhere. The premise of the game was inspired by the popular style of dancing called shuffling, which was (and still is!) very common in the happy hardcore/hardstyle scenes.

DDR was a critical success, and is still a staple in most arcades to this day. DDR is considered the pioneer in rhythm and dance games, and is still influencing games 19 years later. From DDR, spawned the home-console rhythm games like Amplitude and Rez. Both feature electronic music from the early 2000’s, and their gameplay revolves around the beat of the songs. After the early rhythm games we saw an uprising of peripheral-based games. Games like Guitar Hero and Rock Band which feature some EDM stars like SkrillexZedd and The Glitch Mob and many more, are some of the stand-out peripheral games, and were released to critical acclaim.

Even more relevant to our EDM music obsession was the DJ Hero games. Although some fans were skeptical of the announcement of the game, the series was well received and featured some of the biggest DJs and producers in the world. It included hundreds of songs, and remixes, and let you play as some of the world’s biggest DJs like, TiëstoDaft Punkdeadmau5DJ Shadow, and Grandmaster Flash. With EDM being bigger than ever, it’s only a matter of time before another spin off or new series is developed.

MODERN DAY APPEARANCES (2007-PRESENT)

Grand Theft Auto
Rockstar Games

MORE AND MORE WE SEE EDM INVADING OUR FAVORITE GAMES, AND WE DO NOT EXPECT THIS TO STOP ANYTIME SOON!

It’s almost natural to include EDM in a trailer for a game, they’re like peanut butter and jelly. Aside from using EDM in the marketing material for the games, we notice it being integrated into the virtual worlds. The fourth-highest selling game of all time, with 75 million copies sold, Grand Theft Auto V had several radio stations in the game featuring EDM stars as hosts and artists. Artist such as Flying LotusSoulwax and Twin Shadow, had their own channels featuring over 20 songs each, and also provided their voices for in-game fictional commercials, interviews, track commentary and more! A similar title, Saints Row 4 also featured an in-game radio station Mad Decent 106.9 hosted by the neon icon himself, Riff Raff. It featured a long list of Mad Decent artists and collaborators, such as Dillon FrancisDiploGTA, and DJ Snake.

On the flip-side of an in-game radio station, we notice game developers recruiting artists to make original tracks for use in the games. Skrillex’s skull-smashing hit “Reptile’s Theme” was created in support of 2011 reboot Mortal Kombat. This song was used in the advertising for the game, and also enjoyed commercial success and has become a fan-favorite and staple in Skrillex’s live sets.

 One of the most popular games in the world, League of Legends, took a similar route in the release of their 2016 compilation album Warsongs. Warsongs is an album of original songs created for League of Legends, remixed by some of the biggest EDM stars in the world. Superstars like, JauzMarshmello, and Arty provided their spin on some of the game’s songs, along with many more artists!

This isn’t the first time League of Legends crossed-over into the EDM world. One of the biggest producers in the world, Zedd, created the soundtrack for their 2016 World Championship tournament, in the form of an original track called “Ignite”. The Grammy-winning producer, also performed live at the League of Legends World Championship at the Staples Center in Los Angeles. But wait, there's more! For our headier and basshead friends Bassnectar, and Pretty Lights, provided original in-game songs for one of the characters! Riot Games, the team behind League of Legends definitely have infiltrated the EDM world and we are excited to see what they have up their sleeves for the future!

BONUS LEVEL: DEADMAU5

deadmau5 hellraiser
Rukes

The biggest challenge while writing this feature was to make sure this didn’t turn into a whole article about the mau5. Deadmau5 is and has been a huge supporter of the video game industry and frequently joins in on projects. We just had to give him his own category because he is the epitome of video games and EDM colliding, so deadmau5 will be our Bonus Level for this feature! If you are still skeptical about that claim consider the fact that he has a Space Invaders alien tattooed on his neck, The Legend of Zelda hearts on his arm, and the signature of Shigeru Miyamoto (the creator of ZeldaSuper MarioDonkey Kong, and many other of our favorite games) also on his arm.

Deadmau5 has been a longtime supporter of the popular game Minecraft, and frequently uses images from the games in his live performances. He even named a couple songs in reference to the game. (See: “Fn Pig” & “Infra Turbo Pigcart Racer“)

The popular game Overwatch has a nice little nod to our favorite deceased mouse. They have a character named Lucio who is a DJ who uses a gun that shoots sound waves to damage enemies and heal his teammates. One of the costumes you can get for the character gives him a frog helmet with light-up eyes that looks strikingly similar to deadmau5’s helmet.

lucio

Alongside from these appearances, deadmau5 has made cameos in more games than we can list. Some notable ones include Diablo 3; (which deadmau5 is a big fan of) there is an in-game item that is a mau5head that the player can wear. Along with the mainstream hits deadmau5 makes some appearances in indie games like Goat Simulator and Rocket League. Besides all these cameos, his music is seen in a variety of games, from big-budget to indie. Maybe one day he’ll make his own game? We can only dream!

EKALI, SLUMBERJACK, LUCA LUSH & MORE HEADLINE MUSIC FESTIVAL INSIDE MINECRAFT TONIGHT

EKALI, SLUMBERJACK, LUCA LUSH & MORE HEADLINE MUSIC FESTIVAL INSIDE MINECRAFT TONIGHT

Fire Festival (no, not Fyre Festival) is an exciting new concept that strives to bring game players the best in electronic music of all styles. The two-night show includes performances from Ekali b2b VincentHudson Mohawke b2b Lil HankARTYLuca LushLil TexasSlumberjack and Y2K, among so many others.

Those who have a copy of the game will be allowed access to the virtual festival grounds (PC/Mac versions only). However, you do not need to own Minecraft to listen to join in on the fun. Listen to the live stream or interact with festival attendees in real time starting tonight at 6 pm EST.

Check out the official Fire Festival 2019 website here for more information. Also, see the full lineup below for tonight’s Minecraft extravaganza.

This is going to be fire!

Fire Festival 2019 Lineup

OVER 50 ARTISTS ARE PLAYING A VIRTUAL MUSIC FESTIVAL INSIDE MINECRAFT TONIGHT

OVER 50 ARTISTS ARE PLAYING A VIRTUAL MUSIC FESTIVAL INSIDE MINECRAFT TONIGHT

Some of the biggest names in dance music will take the stage at Fire Festival 2019 (no relation to Fyre Festival), a virtual music festival hosted inside the popular video game, Minecraft. 

EkaliHudson MohawkeARTYLuca Lush,and more will be headlining the virtual festival alongside dozens of underground and up-and-coming performers. Starting at 6:00 PM EST, fans can join in on the final day of Fire Festival 2019. 

Joining the festival is simple. There are three main components to the festival, the music stream, the Discord server, and the virtual festival grounds. While the festival is open, fans can go to the official Fire Festival 2019 website and tune into the stream to hear the music. 

To chat with other attendees at the festival, fans can head over to the official Discord server to be connected to attendees all over the world. 

If a fan has a copy of Minecraft for PC/Mac they are welcome to join the Fire Festival server and wander the digital festival grounds. Information on how to join the server is located on the official Fire Festival 2019 website.

You do not need to own Minecraft to listen to the stream or chat with other attendees; however, the virtual festival grounds will require a copy of the game. Please note: this does not apply to the console or mobile editions of Minecraft, Fire Festival 2019 will only support the PC/Mac version.

firefestival

FOLLOW FIRE FESTIVAL:

Official Website: https://minecraft.xxx/

H/T: Nest HQ

AQUAMAN And GREEN LANTERN VFX Supervisor Reportedly Joins WB.’s MINECRAFT: THE MOVIE

AQUAMAN And GREEN LANTERN VFX Supervisor Reportedly Joins WB.’s MINECRAFT: THE MOVIE

Read original article here: https://www.comicbookmovie.com/video_games/aquaman-and-green-lantern-vfx-supervisor-reportedly-joins-wbs-minecraft-the-movie-a165564

According to the latest report, Visual Effects Supervisor Jim Berney (I Am Legend, Harry Potter and the Sorcerer's Stone) has joined the production crew of Warner Bros' upcoming Minecraft: The Movie…

Minecraft: The Movie has found its visual effects supervisor in Jim Berney, as the acclaimed artist has joined the production crew of the upcoming Warner Bros. video game movie, according to Discussing Film. Berney previously worked on many high-profile films, including The Lord of the Rings: The Two Towers, Eagle Eye, The Polar Express, Green Lantern, Pacific Rim: Uprising, and James Wan's Aquaman.

The video game adaptation was originally scheduled for release in May, with actor and director Rob McElhenney (It's Always Sunny in Philadelphia, Fargo) at the helm, but he has left the project, just like Minecraft: The Movie's original director Shawn Levy (Night at the Museum, Stranger Things). The film’s latest draft was written by Aaron and Adam Nee, the directors of Sony’s Masters of the Universe movie.

Current reporting seems to be assuming that Minecraft: The Movie is going to be a live-action project with Steve Carell (The Office, The Big Short) in the lead role, but WB. had no comment on the casting.

Minecraft debuted in 2009, allowing players to create their own avatars and build complex structures using textured cubes in a 3D environment. Since its release, Minecraft sales have reached an all-time high with 144 million copies having been sold across all platforms with over 74 million monthly players. Microsoft acquired game developer Mojang and the rights to Minecraft for $2.5 billion in 2016.

Four big changes in War Thunder’s 1.77 Advancing Storm update

Four big changes in War Thunder’s 1.77 Advancing Storm update

Read original article here: https://www.pcgamesn.com/war-thunder/war-thunder-177-advancing-storm-update?prom

War Thunder continues to evolve half a decade on – here's how the game's shaking things up in the 1.77 Advancing Storm update

Gaijin Entertainment show no signs of letting up when it comes to refining and adding to their multiplayer vehicular warfare sim, War Thunder. Nearly five years on from its Early Access launch and well over a year since the colossal 1.0 update, the game is still being improved, with the latest update making huge changes to graphics, audio, and gameplay.

This dedication is all part of a promise to ensure War Thunder remains every bit as powerful and impressive as its name suggests. As part of that, a bevy of new tanks and aircraft join the fray as part of this new era for War Thunder, with a hefty emphasis on modern machines of war. So whether you are a devoted player, lapsed, or even if this is the first you have heard of War Thunder – here are four huge changes arriving with the 1.77 Advancing Storm update.

War Thunder Buy Now

MODERN-DAY BATTLE TANKS
Advancing Storm brings War Thunder’s Ground Forces mode well and truly into the modern era with the addition of seven main battle tanks from the ‘70s and ‘80s, some of which are still in active service around the world. Better still, nearly every research tree is getting a new tank to work towards and unlock.

For the USA, the legendary M1 Abrams takes its rightful place at the top of Rank VI. Realistic details such as its separate storage for ammo containers are present and accounted for in-game, meaning you can keep fighting even after a fire has broken out in your ammo racks. France gets the highly advanced AMX-30B2 Brenus, which stands out with its 112 reactive armour packages, ensuring all of your key areas are protected from HEAT projectiles. The T-64B modernises the Soviet research tree, improving on one of the best tanks in War Thunder with better frontal armour and the ability to fire Cobra guided missiles. Britain gets the beloved Challenger MBT as its new best-in-class Ground Forces vehicle – its massive armament and Chobham armour get the job done. Finally, the Leopard 2K joins Germany, offering prospective Rank VI tankers a big gun, high manoeuvrability, and one of the best stabilizers in the game for landing shots on the move.

If you don’t fancy earning your way to the top of each research tree then you can always pick up Advancing Storm’s two new premium tanks, the Magach 3 from USA or the AMX-30 from France.

War Thunder Dagor engine

IMPROVED VISUALS COURTESY OF DAGOR ENGINE 5.0
Volumetric fog and smoke, dynamic weather effects, realistic and detailed ground surfaces, reactive water and puddle reflections. War Thunder is more striking and lifelike than ever before thanks to Dagor Engine 5.0. These changes are most apparent in Ground Warfare, where every detail – from the smoke that plumes from your tank’s exhaust, right down to the water that pools up in tyre and track marks – brings a new level of visual fidelity to tank battles.

Whether rolling through the rain-soaked, cobblestone streets of Normandy, or cresting a hill and looking out onto a foggy valley in Mozdok, the visual enhancements of Dagor Engine 5.0 are noteworthy. But the graphical improvements are not just great for in-game war photographers, as changes such as new anti-aliasing technology should improve gameplay by making it easier to distinguish enemies in thick foliage.

War Thunder sound effects
BOOMING NEW SOUND EFFECTS
Dagor Engine 5.0 isn’t just about good looks as it also overhauls the sound of warfare. New sounds have been implemented to reflect minute differences in cannon calibres, helping experienced tank commanders glean useful information about the enemy they are facing off against. Bespoke loading mechanisms, the jangling of shell cases tumbling onto the floor, ultra-low frequencies for explosions, cannon shots, crumbling structures – the sound of combat is richer and deeper in Advancing Storm.

The realism goes so far that what you hear also differs based on what the tank commander’s perspective is. For example, when operating from a third-person-view tank, the sound of firing your main armament will linger for much longer, echoing across the map and rumbling through the ground. However, while firing from the first-person perspective, the roar of the cannon will reverberate many times over as it would in such a confined space. Gaijin Entertainment have taken this a step further, too, making it so the sound changes based on whether or not your tank crew are operating from a closed or open cabin.

War Thunder aircraft
NEW FIGHTER AIRCRAFT FOR EVERY NATION
If you prefer to spend your time in War Thunder dogfighting high above the battlefield then there’s good news: update 1.77 adds a suite of new jet fighters for aerial aces to unlock. All seven War Thunder nations are getting new aircraft with the launch of Advancing Storm.

USSR, for example, get an unusual interceptor called the La-200, which boasts twin jet engineers placed in tandem, one behind the other. The M.D.452 Mystere IIC joins France, its thick armour and wide range of armament options providing you with a versatile jet fighter that is as good against ground targets as it is against other pilots. Japan might not get a jet fighter, but the Ki-108 makes up for it with pressurized cabin for high altitude flying and powerful cannons – it was designed for taking down US superfortresses and should serve you exceptionally well against such foes.

Perhaps the most interesting new aircraft of update 1.77 is actually the one made by a War Thunder player as part of the Revenue Share Partner Program. The He 177A-5 Greif is a deceptively fast long-range heavy bomber with a huge selection of bombs and cockpit-controlled remote gun turrets for fending off heavy fighters.