Minecraft had 74 million active players in December, a new record for the game

Minecraft had 74 million active players in December, a new record for the game

We've all been very impressed by the numbers that PlayerUnknown's Battlegrounds and Fortnite have been putting up in the past few months. PUBG is regularly pulling in three million concurrent players and more than 25 million people own it on Steam, while Epic's action game has 40 million players, and recently passed the 2 million concurrent player barrier. But there's a game that's outstripping them both: Minecraft.

New head of Minecraft Helen Chiang has revealed that the game had 74 million active users in December—the most in a month since it released nearly nine years ago. In total, more than 144 million copies of the game have been sold. “We just recently set a new record in December for monthly active users, so now we're at 74 million monthly active users—and that's really a testament to people coming back to the game, whether it's through the game updates or bringing in new players from across the world,” she told PopSugar.

Now, we don't know how many of those are on PC. Minecraft is on every major console, as well as on tablets and phones, so it's not a fair fight. But still, 74 million active players is a hell of a lot. Combining PUBG's PC and Xbox One sales figures gets you to about 30 million. And that's total owners, not active players (granted, Minecraft has been out for many years longer, and at the current rate PUBG is going to get there eventually).

I've heard a lot of people frustrated with the lack of meaningful updates to the game recently, which is a fair criticism. 2018 does look like a fairly big year for it, though, starting with a beefy ocean update coming in Spring.

What would you like to see change in Minecraft?

Minecraft had 74 million active players in December, a new record for the game

Mojang will talk about 2018 Minecraft updates at the PC Gamer Weekender

Mojang will talk about 2018 Minecraft updates at the PC Gamer Weekender

Minecraft developer Mojang will join us on-stage at the PC Gamer Weekender to discuss future updates for the game, as well as offering insight into how features for the game are conceived and developed. The studio's lead creative designer Jens Bergensten will present at 16.00 on Sunday, 18 February at the Olympia in London. Come along, and learn more about what they've got in store for 2018.

Minecraft, of course, just had its biggest active month ever with 74 million users. Hell, you know what it is. This is a great opportunity to go behind-the-scenes with the developer, and while you're at the Weekender, you can check out many more speakers, games and booths.  Tickets are available now from £12.99, and you can save an extra 20% with the voucher code PC-GAMER20.

Mojang will talk about 2018 Minecraft updates at the PC Gamer Weekender

Minecraft Developer’s Scrolls Will Finally Shut Down Next Week

Minecraft Developer’s Scrolls Will Finally Shut Down Next Week

Minecraft developer Mojang announced that its tactical card game Scrolls would be shutting down on Tuesday, February 13.

Released at the end of 2014, Mojang revealed they would stop development of the game way back in June of 2015. They committed to keeping the servers running until at least July of 2016, though they’ve clearly lasted much longer than that.

As part of the announcement, Mojang also revealed that they are working to make the Scrolls server software public, allowing the community to host their own servers and continue playing online. They said they can’t guarantee this will happen, but that they have “high hopes that we’ll be able to do this in the next few weeks or months.”

As a final goodbye, a community tournament will be held on February 11. Additionally, Mojang developers will be online playing Scrolls with its players on February 9.

Minecraft Developer's Scrolls Will Finally Shut Down Next Week

King High School teacher prepares students for the future with ‘Minecraft’

King High School teacher prepares students for the future with ‘Minecraft’

As technology offers students more access to the digital world, teachers have to start thinking outside the box on how to prepare their students for the future.

King High School teacher Katherine Hewett is doing just that, but using an unorthodox but futuristic method.

“I use the game Minecraft to teach my students about 21st century skills,” she said.

That's right, Hewett is using video games in the classroom, and it's not as crazy as some may think.

“About five years ago, I was having conversations with my students about video games,” said Hewett, who is a career and technical education teacher at King. “I was listening to them tell me about how video games impacted their learning and as a teacher, this was an awakening. I realized kids were receiving an alternate education when they got home.”

Hewett said she started to ask herself questions about who was teaching and mentoring these students when they entered these virtual worlds.

“I was wondering why weren't adults, teachers, not taking more of an interest and using this is as a tool?” She said.” Why weren't they in those worlds with them?”

That was when Hewett decided she was going to integrate to virtual reality.

Her goal? To teach the students design, coding, programming and visual media so that they are prepared for the future.

And Minecraft came on to the market, Hewett knew she had a chance to make this dream a reality.

“Here was a VR space that visually looks like Legos and had sandbox features to build, create and design 3-D worlds,” she said. “I approached the administration about it and when I suggested it to them, they were all in! I remember, when we ordered the licenses they told us we were 1 in 700 in the country that integrated the game into a class.”

Since Hewett started the course in 2013, she has had students find careers in the information technology field working for big data companies or working on virtual reality projects of their own.

Hewett said the class starts with a theme topic.

“Each class agrees on a topic where they then start researching and begin replicating the build in Minecraft,” she said. “Students collaborate and communicate to create a really large size 3-D model.”

This year's classes have different worlds as the game is integrated into all of Hewett's classes. Some class periods are designing fantasy worlds like Mario World and Tron whereas others are replicating real life places like Alcatraz Prison and the Winchester Mansion.

Sophomore Brendan Fuller said taking  the animated course will open doors for him in the future.

“I've always been great with technology, but taking this course has definitely taught me a thing or two about animation,” Fuller said. “I want to use these skills one day when I become an architectural engineer. Learning how to create 3-D models now will benefit me greatly.”

Hewett said “Minecraft” has not just changed her students lives but hers as well.

The King High School teacher said as she was working on her doctorate, she focused her dissertation on her class. Now, her research on the “21st Century Classroom Gamer” has been accepted into the international journal “Games and Culture.”

“This course is everything,” she said. “I've learned so much with my students immersing myself into this gaming culture.”

Hewett said the animation course is a first step. She plans to take the next step with virtual reality soon.

“We don't know what the jobs will be in the next five to 10 years,” she said. “So I'm trying to teach them all the 21st century skills they need to prepare them for jobs that don't even exist yet.”

King High School teacher prepares students for the future with ‘Minecraft'

Dragon Quest Builders Nintendo Switch REVIEW: Minecraft meets Zelda RPG is no bad thing

Dragon Quest Builders Nintendo Switch REVIEW: Minecraft meets Zelda RPG is no bad thing

While we’re not shy in admitting to never going big on Minecraft, a game that has such a huge following but one that just didn’t grab us, the idea of merging Dragon Quest with some building mechanics piqued our interest when it first launched back in 2016

Some years later and with the launch of Nintendo’s Switch, what better platform to port this RPG-Builder to and explore it for the first time. Especially as Dragon Quest is one JRPG that holds a bright candle in our hearts.

Set after the events of the original Dragon Quest, Builders takes us through an alternate timeline in the long since destroyed Alefgard in which the few left no longer have the ability to build or create.

A simple enough premise giving you enough of a jumping off point to begin your immersion into the world but one which requires essentially no prior knowledge of the previous entries to understand or even fall in love with the games style, enemies and overall shot of nostalgia with its classic Zelda feels.

After a fairly thorough tutorial, giving you all the know how you need to get building, from full on structures to surviving in the harsh wilderness of Alefgard (hot tip, don’t stray too far from a light source when the night falls) Dragon Quest Builders takes the training wheels off and leaves you to build as you see fit.

Thankfully building is simple enough to understand but expansive enough for you to let your imagination run away with you, creating towns of your own.

It’s a hugely satisfying experience, especially when your creations can be built, upgraded and even taken down again with simple commands that feel natural to control.

There are story-based mission of course, as towns folk will need a hand from time to time building anything from simple bedrooms to bathhouses and even wandering the more dangerous parts of the world in search of precious materials and possible new towns-folk.

Simplicity is at the games core though as combat is just as easy to adopt as the main building mechanic, opting for a classic Zelda-esque real-time combat system which is much pacier than the series turn based combat and fits extremely well with the over feel of this iteration.

And while the world here may seem a little different for experienced Dragon Quest fans there are plenty of familiar monsters to deal with; from metal-slime to golems, which appear the further, you delve into the wilderness. Each dropping crucial building materials.

Exploring while treacherous is seldom a waste of time, as all areas of the world from it’s deserts to it’s forests have plenty of secrets to distract you and give you yet another reason to stray from your quest and sink some more time into.

Dragon Quest Builders (Nintendo Switch)

£34.99 £34.99

Perhaps the most interesting aspect we found, however, was the many sieges you’ll encounter once you’ve progressed a little further into your adventure.

As an array of the games nasty’s tear towards all four walls of your towns, you’ll need to prepare barriers and automated defences to survive the onslaught.

These miniaturised tower defence moments are fun and challenging without entering into hair pulling territory.

When you factor in the games free build mode, allowing you to simply create to your hearts content minus the enemy onslaughts and limited supplies, then it shows how

Dragon Quest Builders is a big game disguised in a simple package, and one that fits perfectly with the Switch.

We found ourselves constantly dipping in and out on train journeys before docking at home for longer sessions, delightfully hooked on the games world and that niggling need to spend 5 more minutes building the next addition to our towns.

Whether you’re new to Dragon Quest or this style of creation based game, you’re sure to be fully enthralled.

THE VERDICT – 4/5

THE GOOD
• Simple but addictive building system
• Great soundtrack
• Familiar Monsters
• Nostalgic feel and aesthetic

THE BAD
• No multiplayer

Dragon Quest Builders Nintendo Switch REVIEW: Minecraft meets Zelda RPG is no bad thing

Minecraft enthusiasts, novices unite

Minecraft enthusiasts, novices unite

Though Philadelphia resident Gabe Young doesn’t have enough hours in the day to explain all of the twists and turns players of the video game Minecraft can take, this weekend he and a team of gaming enthusiasts will attempt to share what makes the game truly unique with Peninsula residents.

With opportunities to experience the game in virtual reality, live entertainment on four stages and several young gamers sharing tips and tricks with fans of the game, Minefaire, the event Young is coordinating at the San Mateo County Event Center this Saturday and Sunday, is set to immerse players of all ages and ability levels in a game that’s captivated the minds of many.

By gathering resources and building structures like staircases, mazes and amusement parks in the game, Minecraft players can create their own worlds and solve problems in creative ways, said Young. In giving players the option to work with or compete against others and code within the game to create maps of new worlds, Minecraft offers players a seemingly boundless environment to explore, said Young.

“Basically there’s no limit to what you can do with Minecraft,” he said. “Your only limitation is your imagination.”

And perhaps that’s why so many kids have been drawn to the game since it was released in 2011, drawing anywhere between 10,000 to 15,000 people to the five Minefaires Young and event cofounder Chad Collins have pulled off since they started convening enthusiasts in 2016.

Young said he enjoys seeing players, many of whom are accustomed to playing on their own, come alive when they meet others as bullish on the game as they are. Though the events are aimed at attracting all ages, Young said kids ages 6 to 12 have come to enjoy meeting peers and discovering new ways to approach the game. Getting the chance to meet other youth who have made a name for themselves on YouTube as experts in the game is as exciting as it’s been for generations of kids to meet star athletes and celebrities, said Young.

“These kids they see these YouTubers as their A listers in a way that we can’t imagine,” he said. “It gives a lot of these kids the motivation and the energy to keep going.”

Though Young and Collins have experience convening kids at events like a Lego convention, Young said it wasn’t until they saw their own children playing the game that they saw how captivating it was and decided to focus their energy in planning Minecraft events.

“We were blown away with how much we’re learning by watching [them] learn,” he said. “There’s a lot of things happening in these little brains.”

A go-to activity for his four kids before dinner, Young said he’s realized how much the game is teaching them about topics like agriculture, history, geology and architecture, all without their feeling like they are being taught. And he’s hoping the same understanding spreads among parents in the 11 cities expected to play host to Minefaire this year.

Young’s advice to other parents attending the event with their kids is to be open to experiences they might not have had as kids and let them teach them about a game they’ve spent hours exploring.

“These kids are going to grab their parents by the hand and say look what I’m doing,” he said. “Now they’re going to have a better idea of how to guide their kids.”

Minefaire will be held 10 a.m. to 5 p.m. Feb. 10 and 11 at the San Mateo County Event Center, 1346 Saratoga Drive. Visit minefaire.com for more information and to purchase tickets, which start at $45 and are free for children age 2 and under.

Minecraft enthusiasts, novices unite