Colin Lane’s ‘Big Shot Boxing’ is “Hitting” the App Store this Thursday

Colin Lane’s ‘Big Shot Boxing’ is “Hitting” the App Store this Thursday

I love all of Colin Lane's and his vast array of collaborators' games, as they're largely multiplayer-focused, physics-based, and totally silly in some way. And that is certainly true of his latest upcoming game, Big Shot Boxing, which has been in the works for quite some time but was only officially announced this past April when Lane put out a call for beta testers. Now the game is finally complete and an official release date of December 7th has been revealed. Hey that's just a couple of days away! While it's certainly a silly take on boxing with competitors who have absurdly long arms, what's interesting to me about Big Shot Boxing is it looks to have a bit more meat on its bones than your typical arcadey sports game. More on that in a second though, first check out the most recent trailer for Big Shot Boxing.

So, what makes this different than the more arcade-style sports games Lane has released previously? Well, it has a pretty deep career mode where you'll earn money by accepting challenges and winning fights, and then turn around and put that money into upgrading your fighter. Pretty standard stuff, but what's really interesting about Big Shot Boxing is that your fighter will actually age as your career progresses and you'll lose stats over time because of it. Dealing with the effects of aging is a really neat wrinkle to the typical career mode, and there will also be a bunch of random elements thrown into the game to keep things spicy. As Lane himself describes, “You can win or lose any fight at any time.” Big Shot Boxing will be free with ads and a one-time IAP to remove them, and I'm really looking forward to checking it out when it arrives this Thursday.

Colin Lane's ‘Big Shot Boxing' is “Hitting” the App Store this Thursday

12 Days of ‘Minecraft’ Celebration Gives You Free Gifts Daily

12 Days of ‘Minecraft’ Celebration Gives You Free Gifts Daily

Minecraft [$6.99] is getting ready to celebrate the holidays by giving free stuff to everyone. Starting December 21st and for 12 days after that, Minecraft will have a free present for you every day on the Minecraft Marketplace. The first present will be a Noxcrew offering called Ready Sled Go!, a mountainous sled slalom perfect for the holidays and great for taking on your friends. Mojang will advertise the presents on Twitter, so either keep an eye on that or just jump into Minecraft once a day to make sure you grab your free present. Free stuff's great after all, so why leave it on the table?

If you're looking for Minecraft-related presents or stocking stuffers, Mojang's got you covered. Head over here to find all kinds of Minecraft presents, ranging from LEGO Minecraft sets, clothing, toys, posters, and all kinds of other items. When I see the list, I'm reminded of how big Minecraft is right now and how tiny it was when it started. And it's still growing even after all these years. Well, enjoy your Minecraft holidays everyone.

12 Days of ‘Minecraft' Celebration Gives You Free Gifts Daily

Giant ‘Minecraft’ graphics upgrade delayed to 2018

Giant ‘Minecraft’ graphics upgrade delayed to 2018

The Minecraft team had a bunch of news at their MineCon Earth convention, but the biggest news may be what's not happening. Mojang and Microsoft have delayed the launches of both the Super Duper Graphics Pack and cross-platform Switch multiplayer to sometime in 2018. They're not elaborating on the reasons behind the delay, but in both cases the features simply aren't finished. More information on the graphics delay is coming “soon,” according to the creators.

Instead, the biggest improvement (beyond the Better Together release) is The Update Acquatic, which refines underwater adventures. There are new water physics (such as buoyancy), dolphins, coral and a water-appropriate weapon (the trident). There's no release date just yet.

This certainly isn't going to trigger a crisis for Minecraft players, but it does suggest that the graphics pack and Switch update were more than a little ambitious. It's going to take a while for the world-building game to grow significantly beyond its roots.

Giant ‘Minecraft' graphics upgrade delayed to 2018

‘Minecraft’ now livestreams building sessions directly to Mixer

‘Minecraft’ now livestreams building sessions directly to Mixer

A large part of Minecraft‘s allure is showing off your work. And now, it should be relatively easy to do that in real time. Mojang has released an update that lets you livestream directly to Microsoft Mixer (its parent company's service, naturally) from within the game on Android devices, Windows 10 PCs and Xbox One consoles. If you've just finished recreating an entire country, you can take people on a live tour without starting a broadcast in a separate app or service first. And your audience doesn't have to simply watch, either.

Mixer support also lets you make aspects of your Minecraft session interactive. Viewers can vote on spawning objects (including enemies) or even change the environmental conditions. They can turn day into night to see whether you'll survive the trip back to safety, for instance. If you've ever broadcast a Minecraft stream and thought it was too predictable, this could add just the right amount of chaos.

The feature isn't available in other versions of Minecraft just yet. A mod to bring it to the classic Java-based game is coming later in 2017. Even so, this promises to make the world-building game a more social experience, whether or not your friends are ready to play.

‘Minecraft' now livestreams building sessions directly to Mixer

How Minecraft is becoming the foundation of a generation’s computer science education

How Minecraft is becoming the foundation of a generation’s computer science education

Like many adults, Benjamin Kelly didn’t initially get the global Minecraft phenomenon, which has seen millions upon millions of kids investing endless hours exploring and creating within a blocky virtual world. Eventually he came around.

“I consider myself a late adopter,” says Kelly, who teaches technology at Caledonia Regional High School in New Brunswick. “But the students’ passion for the game was unyielding. I adopted Minecraft mainly because of that.”

By “adopted” he means he not only began playing it himself but also brought the game into his classroom. In addition to the 120 million-plus copies of the consumer-oriented version that have been sold since the Swedish-made mining game launched in 2011, Microsoft Corp. has sold more than 2 million Minecraft: Education Edition licenses specially designed to help kids learn to code.

Once he started poking around the game he began to see its educational potential. “It offers community,” he explains. “Minecraft is so popular it’s a culture. And by adding the recent powerful coding connections to the game Microsoft has created the ideal computer science education environment.”

Minecraft: Education Edition allows kids to command an agent within the game using computer code, sending it off to perform actions such as mining, harvesting, or building while the player continues doing whatever he or she likes. It’s designed to provide a familiar and accessible environment in which to introduce kids to some of the core concepts of computer science while keeping things fun and creative.

“I’ve seen examples where coding has caused the agent to build entire cities with random building heights all while the student continues to explore the game,” says Kelly.

Once he began using Minecraft in his classroom there was no turning back. Kelly went on to become a Microsoft Innovative Educator Expert and a Global Minecraft Mentor. He was recently named New Brunswick’s Inspirational STEM Teacher of the Year for 2017.

Minecraft may be the single best educational tool available to support inclusion, universal design for learning, a wide variety of curriculum, and, most importantly, 21st century skills and competencies needed for successful lives and careers,” he says.

Kelly is just one of thousands of teachers now using Minecraft: Education Edition, and he’ll putting it to work again this week as part of the Hour of Code, a series of more than 100,000 teacher-planned educational events taking place in over 180 countries, with 3,000-plus events registered in Canada alone. Educators can choose from hundreds of ready-made tutorials sorted by grade and topics, many with prepared teacher notes. The student-led Minecraft module is, unsurprisingly, among the most popular of these programs.

Cam Smith, a spokesperson for Microsoft in Education Canada who has spent his entire career leveraging technology as a teaching aid (he built his first computer when he was 15), isn’t surprised that kids gravitate towards Minecraft as a portal to learning about computer science. He says nearly 70 million people have used Minecraft tutorials to understand the basics of coding.

Minecraft is a great first step into coding,” says Smith. “It’s an open sandbox environment that is already beloved by students of all ages, genders, and backgrounds around the world. It’s a powerful validation that coding can be a truly creative pursuit for students.”

But are kids actually learning anything by playing Minecraft in the classroom? Smith is convinced they are.

“I’ve seen first-hand the power of how a gamified learning approach to coding ignites curiosity and passion within students,” he explains. “I’ve spoken to educators and have seen students learn to code using Minecraft in classrooms across the country. Complimentary to learning to code, Minecraft: Education Edition helps kids with teamwork by building worlds together.”

Smith’s job has given him opportunity to see how Minecraft not only helps students learn about computer science, but also geography and architecture as kids recreate real world replicas of schools, provinces, and cities. He even once observed students building a river in Minecraft to study fish conservation.

And he’s looked on, satisfied, as Minecraft has nudged quiet students out of their shells. “I’ve seen Minecraft: Education Edition be an incredible tool for students to stand out where they might not be as vocal in the classroom,” he says. “Their work shines through building confidence and an interest in STEM learning.”

As a teacher, Kelly has seen these sorts of occurrences first-hand, too. He believes that Canadian universities are now being flooded with students in computer science and engineering who cut their coding teeth via Minecraft. He thinks even those who don’t go on to study STEM subjects benefit from spending time with Minecraft in the classroom.

“As our world becomes more and more globally competitive and robots take over countless careers, creativity will be a badge for employment,” he explains. “Minecraft is a giant sandbox only limited by the player’s creativity while at the same time fostering the growth of creative ability. The 21st century competencies will win careers moving forward in a world where knowledge is just a mobile device away. Computer science education – and Minecraft: Education Edition – prepare our students today for that future.”

How Minecraft is becoming the foundation of a generation's computer science education

Mojang makes sense of Minecraft’s classroom allure

Mojang makes sense of Minecraft’s classroom allure

With digital media playing a larger role than ever before in kids’ lives, Vu Bui is ready to school attendees making the trip next month to the Children’s Global Media Summit  on just how educational gaming can be.

Bui is COO at Mojang, the Swedish gaming studio behind Minecraft, and he will be participating in the summit’s session “The Future of Play” to discuss open-world games and how they can best serve children. The summit, curated this year by the BBC, will take place from December 5 to 7 at the Manchester Central Convention Complex in Manchester, England.

“A lot of what we’ll be covering is how we need to think differently about how youth today are consuming both entertainment and educational content,” Bui says. “My hope is that people who attend the session will come away with a different understanding of what kids are really doing when they’re playing video games. There are many benefits that are probably unknown to people who don’t play.”

An open-world, open-ended game like Minecraft doesn’t have a forced narrative, and as a result, kids are free to explore the game’s possibilities at their own pace and with a focus on their personal interests. Through playing Minecraft, Bui contends, children are exposed to issues of resource management, problem-solving and collaboration, as well as basic math and science principles. And significantly, Bui says games like Minecraft create an atmosphere of learning for everyone.

“One of the big impacts we’ve seen as a result of gaming in education is a change in mindset and a shift in power in classrooms, and even among parents at home, where young people are being empowered,” he says. “Often, kids understand these tools better than the adults do, and it changes the power balance in these educational settings where both sides are giving and learning. That shared educational experience really enriches the overall program.”

Bui says this empowerment has inspired kids around the world to take ownership of Minecraft, and develop uses for it beyond gaming. “The language that young people speak today is no longer just about being able to read and write and speak in their native tongue,” he says. “They’re also communicating via this language of the internet, and storytelling through games and the various different experiences they have online.”

For example, there’s the Block by Block program, which uses Minecraft to engage communities in the development of public spaces. Block by Block is a collaboration between Mojang and UN-Habitat that encourages the use of Minecraft as a community participation tool in the design of urban public spaces. Bui serves as president of the board and is one of the program’s founders, and he says Block by Block is a platform for kids and other community members who may not normally have a voice.

“We engage people using Minecraft because it’s one of the easiest-to-learn design tools,” Bui says. “I remember watching a presentation from these 14-year-old girls in Haiti, and how powerful it was to see them realize that people were listening.”

The Children’s Global Media Summit will play host to a range of delegates in a number of different industries, including content creators, platform providers and policy makers. Bui believes that schooling these different sectors on the educational possibilities of gaming will help shine an even brighter light on the voices and needs of children. “We need to make sure that, as content creators and educational programmers, we take that into account when we create things that are designed for young people.”

Mojang makes sense of Minecraft’s classroom allure