First Look: Valiant ICONS “Proudly” Presents QUANTUM AND WOODY! #1 in December!

First Look: Valiant ICONS “Proudly” Presents QUANTUM AND WOODY! #1 in December!

As first revealed at The Washington Post, Valiant is proud to present the first lettered look inside QUANTUM AND WOODY! (2017) #1 – the FIRST ISSUE of the ALL-NEW and UNTRUSTWORTHY ONGOING SERIES from rising star Daniel Kibblesmith (The Late Show with Stephen Colbert) and explosive artist Kano (Daredevil)!

Consider yourself warned…This winter, the world’s worst superhero team is careening back into action! On December 20th, on the heels of X-O MANOWAR (2017) #1SECRET WEAPONS #1BLOODSHOT SALVATION #1, and NINJA-K #1, Valiant’s “ICONS” initiative throws the comic book industry’s sense of propriety straight into the wood chipper for the most heartfelt, most eye-popping, and most punching-est superhero-action-family-drama-buddy-comedy throwdown of the year!

Sometimes…you embrace your destiny. And sometimes…you and your trouble-making adopted brother find yourselves trapped in a scientific lab explosion that grants you $@&%ing awesome super-powers. As a result of their accident, Eric and Woody Henderson – aka Quantum and Woody – must “klang” their wristbands together every 24 hours or both dissipate into nothingness. Which makes superhero-ing pretty awkward when you’re not on speaking terms at the moment. See, Eric has been keeping a pretty big secret: He knows who Woody’s birth father really is…and where he’s been hiding all these years.

“They can’t really break up. They’re joined at the hip. Almost literally,” writer Daniel Kibblesmith told The Washington Post. “Part of that tension is, how long can you really keep up the silent treatment when you have to see this person every day?… You have this extremely practical reason that they’re fighting and it’s sort of two stubborn people playing the role of an unstoppable force meeting an immovable object.”

PLUS: In honor of Quantum and Woody’s upcoming overthrow of comic shops everywhere, Valiant can now “proudly” reveal that each of the new series’ first 12 issues will also feature EXTREME ULTRA-FOIL VARIANTS — a dynamic, new(ish) cover treatment featuring artwork by superstar artist Geoff Shaw (God Country) EMBOSSED and ENHANCED with AUTHENTIC COMICS FOIL FROM THE ‘90s! 

Available at the standard cover price with no minimum order qualifications for retailers, relive the face-melting radditude of the era that gloriously birthed Beavis and Butthead Ren and Stimpy Quantum and Woody into comics history with the best foil covers ever produced by a major comics publisher* as Valiant’s EXTREME ULTRA-FOIL VARIANTS kick nostalgia in the nards!

THEN: Don’t relax, we’re not through here yet… Fans and collectors can get their chase on with Valiant’s EXTREME ULTRA-FOIL CHASE VARIANT subset! Each month, in the tradition of comics’ most highly sought-after oddities and error editions, Valiant will produce a single, STRICTLY LIMITED-RUN VARIANT of Geoff Shaw’s EXTREME ULTRA-FOIL artwork with A RARE, SPECIALIZED and SUPREMELY WACKY ‘90s FOIL!

BUT WAIT, THERE’S MORE: QUANTUM AND WOODY! (2017) #1 is also saying something it can’t take back with THE MOST VARIANT COVER OF ALL TIME! – an unholy and experimental combination of comic book history’s most noted, notorious, and obnoxious cover gimmicks – chromium, lenticular, embossing, die-cutting, iridescent ink, and more – on one highly limited, meticulously crafted variant cover! In honor the latest ongoing series from Valiant “ICONS”, Valiant is COMBINING AT LEAST EIGHT OF THE MOST POPULAR COVER ENHANCEMENTS EVER PRODUCED ONTO ONE COVER to create a singular piece de resistance that will forever enshrine the world’s worst superhero team in the record books for now and all time!

(Makes Italian kissing sound with fingers)

Featuring all-new cover artwork by Valiant superstar Clayton Henry (ARCHER & ARMSTRONG) and a cabal of top-secret special guests, THE MOST VARIANT COVER OF ALL TIME! will be the first-ever embossed, lenticular, die-cut, individually hand-numbered, and chromium-enhanced comic book cover – all before being hand-stickered with a randomized fourth Valiant hero, and printed with two unique foils and iridescent fifth ink!

On December 20th, the Valiant Universe gets the adjective-worthy superheroes it deserves, only in QUANTUM AND WOODY (2017) #1 – featuring covers by Julian Totino Tedesco (Hawkeye), Geoff Shaw (God Country), Nick Pitarra (The Manhattan Projects), comics legend Neal Adams (Green Lantern/Green Arrow), and Clayton Henry (HARBINGER WARS) alongside every single gimmick known to man!

For more information, visit Valiant on Facebook, Twitter, Tumblr, Instagram, and ValiantEntertainment.com.

For Valiant merchandise and more, visit ValiantStore.com.

QUANTUM AND WOODY! (2017) #1
Written by DANIEL KIBBLESMITH
Art by KANO
Cover A (Standard) by JULIAN TOTINO TEDESCO (OCT171904)
Cover B (Extreme Ultra-Foil) by GEOFF SHAW (OCT171905)
Pre-Order Edition by NICK PITARRA (OCT171909)
Extreme Ultra-Foil Chase Variant by GEOFF SHAW (OCT171906)
Q&W Icon Variant by NEAL ADAMS (OCT171907)
The Most Variant Cover of All Time! by CLAYTON HENRY, SPECIAL GUESTS & EVERY GIMMICK KNOWN TO MAN! (OCT171908)
$3.99 | 32 pgs. | T+ | On Sale DECEMBER 20th (FOC–11/27/17)

QUANTUM AND WOODY! (2017) #1-4 PRE-ORDER EDITION BUNDLE
Written by DANIEL KIBBLESMITH
Art by KANO
Covers by NICK PITARRA (OCT171909)
$15.96 US [4 issues] | 40 pgs. each | T+ | Issue #1 On Sale DECEMBER 20th

First Look: Valiant ICONS “Proudly” Presents QUANTUM AND WOODY! #1 in December!

Your Minecraft Wii U Data Can Now Be Loaded To The Switch

Your Minecraft Wii U Data Can Now Be Loaded To The Switch

Up until now, if you wanted to play your current save file on Minecraft for Wii U, you were basically stuck playing it on the Wii U. Today, Nintendo fixed all that by announcing that you can officially transfer your data from the Wii U version over to the Nintendo Switch version. The update has actually made the transfer a pretty simple process. First, you must own the game on the Switch. Next, connect both devices to the internet and that they are both properly updated and have the correct account info on both. Next, go into the Wii U version, select your save file, and click “Transfer to Switch” followed by the prompts to get it transferred. That’s it.

This is just another step of Minecraft and Nintendo to incorporate the game better with cross-play, as they already are making headway on their “Better Together” system that will allow you to use the same version of your game on other consoles and systems, with the exception of anything owned by Sony. Whenever that launches, it will be a big step forward in making it so every system can start experiencing cross-play, with the exception of some people still having their heads in the sand.

Your Minecraft Wii U Data Can Now Be Loaded To The Switch

‘Minecraft’ sculpture shows games can be spaces for creating art

‘Minecraft’ sculpture shows games can be spaces for creating art

A recent “Minecraft” sculpture contest showcased an intricate creation, which also held a profound interpretation.

Called “The Perfect Marionette”, the sculpture was created by Minecraft player Dr. Bond. According to his post on Planet Minecraft, his creation took four days to build. He created the sculpture to portray the theme of “human achievement.”

“I turned the theme into a question and I asked myself over and over, ‘What is it that humans desire to achieve?’ The answer that came to me was ‘perfection,’” wrote Dr. Bond. 

At the center of Dr. Bond’s creation sits a girl holding a crystal ball. The glass ball represents whatever a person desires or considers an achievement. Above the girl hovers the puppeteer which represents all the “many conditions and emotions one is controlled by as they embark on their own odyssey.”

“The Perfect Marionette” ended up winning first place on the Apex Events 2017 Invitational builder contest.

Image: Builder’s Refuge/Apex Events Invitational build contest web site

Second and third place were no slouches either. “AWAKENING Null Bomb” by UDVIO depicted the duality of progress as a symbol of achievement and source of destruction.

Image: Builder’s Refuge/ Apex Events Invitational build contest web site

On the other hand, “A Dream of Future” by THOMASESC focused on the ancient past of humanity.

Image: Builder’s Refuge/Apex Events Invitational build contest web site

“Minecraft” debuted in 2011 as a sandbox video game for the PC, Mac OS X and Linux platforms. It featured a retro, blocky look but allowed players to build various 3D constructs using cubes. The game was like a big digital Lego set. Since then various creations have been uploaded to the internet. Other projects even involved creating a game within the “Minecraft” sandbox. JB

Minecraft’ sculpture shows games can be spaces for creating art

Forget playing Minecraft, now there’s a play in Minecraft

Forget playing Minecraft, now there’s a play in Minecraft

Everyone loves playing Minecraft. But what about a play in Minecraft?

In a mash-up of the mining game and the theatre, a new play will take to the stage this weekend in both the real world and within Minecraft itself.

With more than 120 million copies sold, Minecraft is the second-best-selling videogame of all time, behind Tetris. Fans love digging up the resources to create their own elaborate buildings and worlds, as well as following the game's story. “Playcraft Live”, a multimedia theatre experience, combines this intricate world-building with a new story of its own.

It's an original play written by Alex Scarrow, author of the popular “Time Riders” teen novels. The timey-wimey story slips between real and virtual worlds as the Time Riders skip from modern-day New York to Neolithic times, with the story unfolding both in the theatre and online as a single livestream. In the real world, actors take the stage at the Playhouse Theatre in Derry, Ireland. And online, puppeteers control the actors within Minecraft.

The in-game environments have been built by fans in live “buildathons” over recent weeks, with Minecraft-mad YouTubers including AmyLee33, SeaPeeKay, NettyPlays and Bigbst4tz also involved. The project was commissioned by the Space, a digital arts body funded by the BBC and Arts Council England.

“Playcraft Live” premieres on Saturday, 14 October at the Playhouse and online at www.playcraft.live. If you like Minecraft, you might just dig it.

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Forget playing Minecraft, now there's a play in Minecraft

Library, Minecraft hone young minds

Library, Minecraft hone young minds

Three days a week, you can find children at Huntington Memorial Library in Oneonta playing Minecraft as part of the library's efforts to develop so-called STEAM programming.

Educational focus on STEM — science, technology, engineering and math — has recently begun to include an A for art into the acronym as educators recognize the importance of developing creativity alongside STEM.

“We really wanted to start bringing the library into the STEAM education age,” Huntington children's coordinator Anne Van Deusen said Thursday. “Minecraft was incredibly popular and we decided to have a Minecraft club.”

It ended up being so popular that the club is always waitlisted, and during the summer the demand was so great the library held two separate club sessions.

Microsoft introduced Minecraft: Education Edition, which touts the educational benefits of its creative and collaborative potential. Many classrooms in the country incorporate it into the curriculum. This year, Minecraft released a revamped Oregon Trail.

Two of the three days the library offers free play, where the computers are open on a first-come, first-serve basis. A more structured club happens Friday, where Van Deusen said kids are given challenges.

On Friday, the third floor of the library was filled with kids ages seven to 12, clicking at keyboards with their left hands as they maneuvered a mouse with their right. Bridget Stith, who oversees the club, said the children were building mini-games in their shared world.

“In the past we had them recreate a library, a house, a maze or incorporate pieces of art or classic architecture into what they were constructing,” Van Deusen said.

Mal Seimeca, 9, who was protecting her character from a monster, said she loved the creative aspect of the game, which she has been playing for two years.

“I've always loved building things and playing online makes it easy,” Seimeca said. The best thing she's built, she said, was a roller coaster and mansion with her friend.

Minecraft is a multi-platform game that offers up an endlessly customizable world. Its pixelated graphics make it look like a game from 20 years ago, but it is one of the most popular games available. Microsoft bought it in 2014 for $2.5 billion. Players postings videos of renderings on YouTube garner millions of views.

It's blend of creative engineering in implicit in the name: mine and craft. It begins with an empty world that a player fills or destroys with different tools, using only blocks to build with. This improvisational style of play is what attracts kids and educators alike to the game.

Van Deusen said there is a code of conduct for using the game in the library, and she finds that kids are very helpful each another, collaborating and problem-solving to create in the game.

Amelie Cej, 7, and her brother Rowan Parish, 9, were sitting next to one another, Rowan offering help when Amelie asked.

“I love making stuff,” said Cej.

Parish said his favorite part of Minecraft was the TnT.

Whitney Bashaw, staff writer, can be reached at (607) 441-7218 or wbashaw@thedailystar.com

Library, Minecraft hone young minds

Minecraft now lets you export in-game models, but only in the Windows 10 version

Minecraft now lets you export in-game models, but only in the Windows 10 version

Minecraft now has an official way to export 3D models, but there’s a catch: it’s only available with the Windows 10 version of the game. With that version you can now pull models out of the game and upload them to Microsoft’s Remix 3D platform where they can be viewed by anyone.

For more ways to customize your mining and crafting, check out the best Minecraft mods.

There’s now a special block you can lay down to start the export process, which involves setting the X and Y boundaries of your creation along with deciding a few other options, like whether players will appear there. Then give it a name, tag it, and upload. Voila! Your beautiful Minecraft castle – or some random tree you liked – is now on Remix 3D for all to see.

The fancy part is that these models can be interacted with directly in Paint 3D, letting you spray graffiti all over other people’s creations. (You monster.) Or add some storm clouds for a dapper dinosaur to run through, as the Mojang team have done here.

minecraft export remix 3d

Exporting has been in beta for a bit, so the official board already has some neat stuff. Personally, I’m a fan of this treehouse, which has been helpfully edited to remind you of the name of the game it was built in.

minecraft export remix 3d

Of course, Minecraft has unofficially supported these kinds of exports for ages, with third-party tools allowing pretty much the same sorts of things as we’ve got in this update. But in-game integration, easy sharing, and the weird shenanigans of Paint 3D still make this a neat addition. Sadly, exporting creations as models means you won’t see anything quite so wild as, say, a playable Pokémon Red on the board, but we’ll take what we can get.

Minecraft now lets you export in-game models, but only in the Windows 10 version