Free book for boys and reluctant readers
Flynn’s Log is free on the following devices
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US$8.99 Paperback
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Reading is important
Any book that helps a child to form a habit of reading, to make reading one of his deep and continuing needs, is good for him. –Maya Angelou
Most adults would agree that reading is important, but many kids detest reading. Video games, devices, and TV are preferred entertainment and escape. They provide instant gratification. Reading takes time. For some kids, reading isn’t engaging.
I had this same problem with my son, so I solved the problem.
The classic stories I remember enjoying as a kid don’t interest my son and his immediate attention span. If he doesn’t enjoy the story from page one, he will not read further.
So how did I get my son to read?
I showed him how much fun it is to get sucked into a story.
Your book is amazing I can’t stop reading it – Joseph Young via twitter
Contemporary and Classic titles alike don’t interest many kids. Don’t worry, the love of reading is learned. We need a starting point. We need that one book that is just as engaging on the first read as the fifth, just like a really great movie that kids want to see again and again. A positive association with reading will make kids want to read more.
A love of reading is cited as the number one indicator of future success. My son didn’t have the desire to read. He didn’t care about the books I chose to read to him, and was overwhelmed with the selection at the library. I want my son to succeed, so I had to do something. Since we struggled to find books he cared to read, I wrote one. An epic saga about the things he loves. I put it in a world he loves and addressed the issues he faces in his life.
I just love your books I’ve been reading them over and over again. -Carson via twitter
But it’s a video game book
Don’t worry; it’s not a book about video games, nor is it a game strategy book. Flynn’s Log is a hero’s journey that takes place inside the Minecraft world that today’s kids know and love. The protagonist, Flynn, naturally flows through Maslow’s hierarchy of needs (builds shelter and tools, learns what to eat and discovers a digital friend) and faces questions about his destiny. He learns important life lessons about friendship, integrity, and trust. Flynn’s Log is good for kids without being boring.
Thank you so so much for the free ebook. My son loves Minecraft now with this book I can get him to read to me. – Jennifer Wilkins
Start your son or daughter on journey today, reading Flynn’s Log 1: Rescue Island. Free on available these devices and apps.
Flynn’s Log is free on the following devices
Choose your device
KindleiPad/iPod/iPhoneGoogle Play (Android Tablets)nookkoboRead Online
US$8.99 Paperback
Why is Flynn’s Log 1 Free?
My son loves reading — finally. If you have experience with a reluctant reader then I know your pain and I want to help. I’ve seen thousands of kids transform with this book. My readers, who don’t usually read books during the summer, couldn’t put Flynn’s Log 1 down.
Good book I thought I would never read a book on my summer but I feel I’m gonna finish it soon – Multigamer 47 via twitter
Let this book change your kid’s life too. You have nothing to lose and an avid reader to gain.
Once you learn to read, you will be forever free.
–Frederick Douglas
I am giving away Flynn’s Log 1 free because I want to give you a risk-free way to hook your reluctant reader.
Please and I mean PLEASE, WRITE MORE! I absolutely love it! They’re outstanding books.
-Devon123321 via twitter
What are Books for Boys?
I spend lots of time with teachers and parents. I hear parents ask, “How do I get my son to read? Do you have books for boys?”
I wrote the Flynn’s Log series for my son, and this book is interesting for boys. However, the series is a non-stop read for both boys and girls, especially those who are interested in Minecraft.
The more that you read, the more things you will know. The more that you learn, the more places you’ll go.
—Dr. Seuss
What are you waiting for?
You have nothing to lose!
Flynn’s Log is free on the following devices
Choose your device
KindleiPad/iPod/iPhoneGoogle Play (Android Tablets)nookkoboRead Online
US$8.99 Paperback
News for Parents of Reluctant Readers
Get Reluctant Reader Book News from Stone Marshall
MICROSOFT ANNOUNCES XBOX ONE PUBG AND MINECRAFT CONSOLE BUNDLES
Microsoft today announced two new Xbox One console bundles. Available starting today are the Xbox One X PlayerUnknown Battlegrounds Bundle and the Xbox One S Minecraft Bundle.
The $499 PUBG Xbox One X Bundle has a download code for PUBG and one-month trial passes for Xbox Live Gold and Xbox Game Pass. Meanwhile, the $299 Minecraft Xbox One S Bundle has a download code for Minecraft, a code for Season One of Minecraft: Story Mode – The Complete Adventure, a one-month Xbox Game Pass trial pass, and a two-week Xbox Live Gold trial pass.
Both bundles feature the standard console and controller color schemes with no added styling specific to their respective games.
Microsoft and Nintendo recently co-released a plug for Minecraft’s cross-play abilities, a feature Sony refuses to implement on the PlayStation 4.
As a PC and Xbox One exclusive, PUBG doesn’t have to worry about that particular issue. PUBG has a few problems of its own, however, as players discovered an exploitable glitch in the recently released Sanhok map and inspired PUBG Corp. to change PUBG’s Event Pass after an online outcry.
Read more here: http://www.ign.com/articles/2018/07/03/microsoft-announces-xbox-one-pubg-and-minecraft-console-bundles
Nintendo’s Cool New 2DS Models Celebrate Mario Kart, Minecraft, And Animal Crossing
Nintendo has announced a new trio of 2DS XL models themed after some of the platform’s most popular games: a Minecraft 2DS with a face plate that looks like a Creeper, a Mario Kart 7 2DS with red-and-black theme, and an Animal Crossing 2DS with the series’ iconic leaf symbol. The Animal Crossing edition includes a pre-installed copy of Animal Crossing: New Leaf – Welcome Amiibo, the updated version of New Leaf that includes Amiibo support.
All three were announced through the Nintendo’s Japanese site, and Nintendo of Europe promptly followed with a tweet advertising the Animal Crossing model. However, Europe hasn’t confirmed the Minecraft or Mario Kart versions, and none of them have been announced by Nintendo of America. So depending on your region, we may be seeing announcements soon, or you could have to import your version of choice.
The New Nintendo 2DS XL is essentially a 3DS body–including the clamshell design not found in standard 2DS models–but without the 3D functionality. The GameSpot review called it the best 3DS/2DS family design yet, even coming late as it was to the generation. Nintendo’s newly named president, Shuntaro Furukawa, recently said the company is considering a 3DS successor.
Nintendo has been keen on marketing the 2DS XL to collectors, with special editions themed after certain fan-favorite games and franchises. On top of the launch Black/Turquoise and White/Orange versions, it has Pikachu, Poke Ball, Dragon Quest, and Zelda themed version, along with these new additions.
Read more here: https://www.gamespot.com/articles/nintendos-cool-new-2ds-models-celebrate-mario-kart/1100-6460160/
Nintendo and Microsoft’s friendship continues with Minecraft-style New 2DS
It didn’t take long for Nintendo and Microsoft to become the industry’s new power couple — a pair of best friends who hang out together, rubbing it in the face of spoilsport Sony. Not only does the updated Minecraft for Nintendo Switch allow for cross-platform play with Xbox One, an unprecedented partnership that transcends first-party lines, but Nintendo is also now paying even larger tribute to the Microsoft-owned franchise.
A trio of New Nintendo 2DS XL systems are heading to Japan this summer, and the star of the show is the Minecraft Creeper Edition. It’s a beautiful, blocky green handheld that’s the spitting image of Minecraft’s mascot. And based on its box art, it looks like the Microsoft-owned Mojang had a hand in the design.
While the Nintendo 3DS version of Minecraft doesn’t have the same Xbox connectivity afforded by the Switch release, the special edition handheld is still a show of support from Microsoft’s new pal Nintendo. Third-party companies have commissioned their own limited-edition 3DS handhelds before, but for one first-party company to collaborate on hardware for another? That’s pretty huge.
If you’re not so into Minecraft, there are two other sweet options to chose from. One is a red-and-black Nintendo 2DS XL that will come as part of a Japanese Mario Kart 7 bundle released in July, which looks lovely:
And there’s an Animal Crossing edition that has some embossed Animal Crossing details that I’m already drooling over. It also has a pre-installed copy of the amiibo-upgraded version of Animal Crossing: New Leaf.
No sign yet on if any of these are coming stateside, but we can only hope they make it here soon.
Read more here: https://www.polygon.com/2018/7/3/17531098/new-nintendo-2ds-xl-colors-minecraft
MINECRAFT – CROSS-PLAY TRAILER FOR NINTENDO SWITCH
The new version of Minecraft is out on Nintendo Switch which allows for cross-play with friends on Xbox One, Windows 10 or Mobile.
Read more here: http://www.ign.com/videos/2018/06/21/minecraft-cross-play-trailer-for-nintendo-switch
Was Andrew Garfield Really Fired From Amazing Spider-Man? Here’s What He Says
Andrew Garfield’s career jolted on a completely different trajectory after it was announced that he would no longer be playing Spider-Man, and that the Amazing Spider-Man franchise had been dissolved. Suddenly Garfield had the free time to work on projects like Hacksaw Ridge and Silence, both of which have seen him touted for Oscar nominations. But that doesn’t mean that his departure from the Spider-Man franchise was all of his own volition. In fact, Andrew Garfield has now teased that it was a little messy, but refused to admit that he was fired in the process.
Andrew Garfield made this admission during an interview with the Guardian to mark the release of Silence, the spiritual Martin Scorsese drama that has received plenty of plaudits, a healthy portion of which have been directed towards the English actor. The conversation soon turned to his work on The Amazing Spider-Man as Peter Parker, and the way it suddenly came to an end. When quizzed about whether he was fired by Sony, Garfield responded,
No, I don’t think so. What I’ll proudly say is that I didn’t compromise who I was, I was only ever myself. And that might have been difficult for some people.
The speculation that Andrew Garfield was fired from The Amazing Spider-Man franchise previously emerged courtesy of the hacking of Sony’s emails in May 2015. These suggested that Andrew Garfield was “let go” because he didn’t turn up to an event in Brazil where The Amazing Spider-Man 3 was set to announced, with its release date planned for July 2017. What made it umpteen times worse was that Sony boss Kaz Hirai was the one all set to announce the film.
Andrew Garfield insists that he didn’t turn up because he had a sickness that was caused by jetlag, and the above quote was in response to whether he’d self-sabotaged himself. Following on from the disappointment of The Amazing Spider-Man 2, and with Sony having planned a tremendous expansion of the franchise that would have included four spin-offs, the studio decided to cancel them all. 19-year-old Tom Holland has since been cast as Spider-Man, and he’s even been folded into the Marvel Cinematic Universe after a deal was worked out with Marvel and Sony.
The failure of The Amazing Spider-Man franchise shouldn’t reflect poorly on Andrew Garfield, though, who has always managed to bring a gentle charisma and subtle power to his performances that he can manifest across eclectic roles. Take Silence for example, where he dominates the screen for its entire running time, and is just as integral as director Martin Scorsese for making the audience lean further and further in as it progresses. You can check out a snippet of his performance inSilence below:
Read more about it: https://www.cinemablend.com/news/1607460/was-andrew-garfield-really-fired-from-amazing-spider-man-heres-what-he-says?sl_source=CROW
We Finally Know Why The Olsen Twins Aren’t On Fuller House
One of the most exciting upcoming revivals is definitely the Netflix series Fuller House, which will bring most of the original cast of Full House back to the small screen for more family-friendly shenanigans. We’ve known for quite some time, however, that Michelle Tanner will be absent, given that the Olsen twins declined to take part in the revival. Now, thanks to Fuller House executive producer Bob Boyett, we finally have the real reason why Mary-Kate and Ashley won’t be sharing the role of Michelle one more time.
Ashley said, ‘I have not been in front of a camera since I was 17, and I don’t feel comfortable acting.’ Mary-Kate said, ‘It would have to be me because Ash doesn’t want to do it. But the timing is so bad for us.’
Disappointing as it is that Michelle won’t be around with sisters D.J. and Stephanie on Fuller House, the Olsen twins have solid reasons for not joining the cast. Twelve years working away from cameras on the fashion scene is a big departure from acting full-time as child stars, and we can’t blame Ashley for not wanting to jump back into such a famous role. Besides, timing can’t be helped. The stars may have aligned to bring the rest of the cast back to Los Angeles for Fuller House, but the New York City-based Olsen twins have full plates on the fashion and business front.
There’s also the point that the Olsen twins undoubtedly have different memories of their time on Full House than the rest of the cast. They were only nine months old when the show started, so the period that was so huge for some of the other actors must be mostly fuzzy for the actresses who brought Michelle to life. Dave Coulier — who reprises his role as Joey for Fuller House – sympathizes with them. Here’s what he told People:
They’re family members. But I think they have a different perspective. When we get together and we reminisce, they were babies [at the time]. So they don’t share those same memories. I can’t really speak for them but I would understand why they don’t have the same sentiments that we all do.
On the whole, it’s good to know the real story behind Michelle’s absence on Fuller House. Rumors have abounded ever since John Stamos first broke the news of the Netflix series, ranging from the twins saying that they hadn’t originally been contacted about appearing to Stamos making remarks about them skipping the family reunion to their younger sister Elizabeth Olsen being approached to take on Michelle in their stead. The truth behind the lack of Michelle is certainly more straightforward than salacious, but it’s nice to know nonetheless.
Fuller House premieres on Friday, February 26 at 12:01 a.m. PT on Netflix. Reviews have been mixed so far, but any fan of Full House is definitely going to want to check it out. Michelle may be off-screen managing her fashion empire, but the rest of the Tanners will be back.
Read more about it: https://www.cinemablend.com/television/1418789/We-Finally-Know-Why-Olsen-Twins-Aren-t-Fuller-House?sl_source=CROW
How Sea Of Thieves Takes Fan Feedback Into Account
When running a multiplayer-driven game like Sea of Thieves, it’s imperative to rely on the community for guidance on where to go next with the title. Sometimes it’s a mix of using the community feedback and creating your own direction for the game and seeing where it takes you, almost like what Blizzard does with games like Overwatch and World of Warcraft. In the case of Rare’s Sea of Thieves, the developers are looking to give the gaming community more of what they want and explained how they’re taking fan feedback into account for future content rollouts for the PC and Xbox One exclusive.
Speaking with Gamespot at this year’s E3, Sea of Thieves executive producer, Joe Neate, and the senior designer, Shelley Preston, along with design director Mike Chapman, explained what makes the game tick, where they’re going next with the title, and most importantly how fan feedback fuels the progress for the game. Chapman in particular explained:
It’s a mix of giving players what they want, putting that Sea of Thieves spin on it, but also surprising them. It’s the fact that a lot of players would ask, ‘I would really like an expanded world. I want more regions to explore.’ We haven’t just given them that, we’ve actually gone and made the visuals a core part of the gameplay and added in a whole region with volcanoes that’s geologically unstable. We want to surprise players, and there’s things we do in the game that won’t be expected and I think both of those aspects are at a healthy mix right now.
I think that’s the best way to go about it.
A lot of times it’s easy to get wrapped up entirely in the negative criticisms of a game and attempt to appease all the naysayers while forgoing the identity of the game and what its original vision was supposed to be. We’ve seen games like Firefall become a victim of design by committee, and it eventually had to shut down.
We’ve also seen other games that don’t take player feedback into account in a timely enough manner and lose a lot of players in result, similar to what happened with PlayerUnknown’s Battlegrounds, which peaked at over 3.2 million players back in January of 2018, but has steadily lost half its audience according to Steam Charts. A lot of players cite their reasons for leaving being the lack of the developers fixing the latency issues, slow content rollout, and the constant performance issues.
It’s important to be able to balance out the complaints with being able to carve out a game’s own identity. Rare seems to want to run that fine line between the two ideologies of building a game.
One of the things the team really wanted to focus on was getting more emergent tools into the game to encourage positive player interactions, such as the Hungering Deep update that forced multiple teams to work together in order to take down the Megalodon.
On the positive side of things, the majority of the feedback from gamers has been that Sea of Thieves is fun to play, but it needs more content. And of course, Rare is happy to oblige. The team plans on fleshing out more things to do around the game world and give players more opportunities to have fun playing with and hunting down other players.
Read more about it: https://www.cinemablend.com/games/2443759/how-sea-of-thieves-takes-fan-feedback-into-account
How NCIS Will Handle That Big Cast Departure
Fans of NCIS got some big news earlier this week with the announcement that one of the longest-running members of the cast would be departing. Pauley Perrette has played forensic specialist Abby Sciuto on NCIS since the very beginning, and her reveal that she’d decided it was time to move on means that the show will look very different in the not-too-distant future. While many fans were shocked by the announcement, the NCIS showrunners were not. Executive producers George Schenck and Frank Cardea had this to say about Perrette’s upcoming departure:
We’ve known for some time this would be Pauley’s final season on NCIS and have been working toward a special send-off. From day one, she has brought incredible passion and specificity to the role. Abby is a character that inspires millions of fans around the world, and all of us at NCIS are appreciative of Pauley for portraying her.
The producers have been aware that Pauley Perrette intended to leave NCIS in Season 15, and they’re apparently planning on sending Abby off in a way that honors her many years of service to the NCIS unit. Hopefully that “special send-off” descriptions means that we don’t have to worry about Abby being killed off. Michael Weatherly got a pretty fitting farewell when he left; fans can almost certainly agree that Perrette deserves one as well, and not one that involves Abby in a body bag. Deadline reports that NCIS has already started setting the stage for Abby to bow out, although no details have been confirmed at this point. Abby’s stories in Season 15 are certainly going to be ones worth watching.
The “special send-off” should be reassuring to any who were afraid that Abby would be simply removed from the narrative. As unlikely as it is for such a major character to exit without a fuss, there’s precedent on television in the last couple of years. Hotch was written off of Criminal Minds after many years as lead due to the on-set behavior of the actor, and a Blue Bloods actress was written off the show over hiatus, and viewers learned in the season premiere that her character had been killed. Then, of course, there’s Erinn Hayes from Kevin Can Wait, although obviously starring in a single season of a sitcom doesn’t compare to Pauley Perrette’s decade and a half at NCIS.
Abby has been a pivotal part of NCIS, to the point that she has even become a role model for women interested in pursuing science and math. She will certainly be missed on the show. We’ll have to cross our fingers that NCIS won’t bid her too final of a farewell so we can at least hope that Pauley Perrette will one day reprise her role. Only time will tell.
CBS has not yet revealed when we’ll see Pauley Perrette make her exit from NCIS, so be sure to tune in on Tuesdays at 8 p.m. ET to see how the show sets the stage for her departure. For your other viewing options in the coming weeks, take a look at our fall TV guide.
And you can currently watch all seasons of NCIS streaming on CBS All Access.
Read more about it: https://www.cinemablend.com/television/1711059/how-ncis-will-handle-that-big-cast-departure?sl_source=CROW
Fortnite Countdown Has Completed, Here’s What It Brought
While the whole Playground LTM didn’t quite go off without a hitch for Epic Games’ Battle Royale action game, there was a separate event that did manage to go off without a hitch, and it was the countdown event. The event took place across the Fortnite servers and finally revealed exactly what the countdown was all about. So now that the countdown is complete, a lot of gamers are probably wondering what exactly happened and what exactly did it bring to the Fortnite universe?
According to Gamespot, once the countdown finished a rocket blasted off into the sky from the Anarchy Acres lair. The missile was seemingly aimed at taking out the Titled Towers in the distance and — as pointed out in the article — it looked like the towers were about to bite the dust in the world of Fornite. However, the towers were spared a destructive fate when the rocket hit an invisible portal and then teleported into a different location, blasted into the sky, and then the explosion ended up creating a rip in the very fabric of reality.
The tearing of the sky created an electric rift within the world, spawning a series of electrical anomalies. Filmmaker Ryan O’Donnell actually captured the event across a series of images and shared it on Twitter, showing the smoke trail from the rocket as it jettisoned into the sky, the explosion, and the eventual electrical anomalies as a result.
So far, Fortnite gamers have no idea what’s up with the electrical anomalies. Fans of S.T.A.L.K.E.R. might be used to it, but the Battle Royale crowd probably isn’t sure what it’s looking at. The anomaly in the image actually looks like some kind of electrical charge redirecting energy from an invisible shield of sorts. Many gamers who witnessed it in real-time noted how cool it looked and how everyone stopped fighting to see the event taking place. So what does this mean for the future of the game? We don’t know… yet.
Obviously, Epic Games has some big plans for the event; the company just isn’t laying out all the details yet. Apparently, this also has nothing to do with the Playground LTM that ran into some server issues recently, requiring Epic to postpone its release for the general public.
According to the Gamespot article, this could tie into the Season 5 rollout for Fortnite, following up on the Season 4 events, which were themed around meteor strikes and superheroes. Thanos from Avengers: Infinity War proved to be a rather popular addition to the game, and so maybe we’ll see something similar in terms of crossover potential during Season 5?
So far the game has garnered massive amounts of popularity since the Battle Royale mode was introduced last summer. Epic has managed to amass more than one hundred million players and has even vowed to dedicate time and energy to the e-sports scene. In the meantime, gamers will have to try to figure out exactly what’s going on with the electrical anomalies.
Read more about it: https://www.cinemablend.com/games/2443749/fortnite-countdown-has-completed-heres-what-it-brought
Xbox Game Pass Gets Fallout 3, Oblivion In July
Microsoft is running double duty when it comes to offering gamers content for its digital services. If you have an Xbox Live Gold subscription you can already look forward to a nice cache of games set to be made available throughout July, but if you’ve gone a step further with the Xbox Game Pass, you can gain access to even more games throughout July. To help entice gamers into picking up an Xbox Game Pass subscription, Microsoft announced that there are some brand new games coming to the pass in July, including Fallout 3 and The Elder Scrolls IV: Oblivion.
Over on the Xbox News site, there’s a quick rundown of the new games added to the Xbox Game Pass for July, things kick off with Bethesda’s Elder Scrolls IV: Oblivion and Fallout 3. Both games are older titles from the Xbox 360 generation, but they’re also backwards compatible for the Xbox One.
Both games sold huge when they released, with Oblivion taking a lot of what Bethesda had accomplished with The Elder Scrolls III: Morrowind and then elevated it to the nth degree by adding more NPCs, a larger world to explore, better graphics, and improved cinematic qualities.
Fallout 3 was the first game in the series to deviate from the isometric, turn-based strategy design of the previous entries and instead focus on a third-person or first-person action-RPG setup.
But that’s just the start.
Microsoft also managed to secure Epic Games’ Shadow Complex Remastered for the Xbox One, giving gamers an opportunity to check out one of the most celebrated Unreal Engine side-scrollers from the seventh generation of gaming for the Xbox One. It also comes with all new master challenges, improved melee takedowns, and more than 10 hours worth of gameplay and exploration.
All three of the aforementioned titles will be joined by Human Fall Flat, which is a physics-based 3D platforming puzzle game, where players attempt to guide a character through a series of sandbox puzzles using ragdoll physics as a way to explore the environment, complete tasks and reach the finish line.
But wait, there’s more!
The zen-like underwater exploration game, Abzu, which first appeared on PS4 and Steam, will be available for the Xbox Game Pass this July. The game isn’t just about underwater exploration, it’s also a sci-fi supernatural tale that gamers might enjoy, especially if they liked thatgamecompany’s Journey for the PS3.
Bomber Crew is another game joining the list, along with Rebellion’s highly popular Zombie Army Trilogy, which features 15 different levels to complete across three different campaigns. Zombie Army Trilogy also features single-player and online multiplayer co-op play.
The last two games on the list are Warhammer: Verminitide 2 from Fatshark Games, and DiRT 4 from Codemasters. Vermintide 2 just recently came out earlier this year, while DiRT 4 originally released back in mid-2017. Both games have received critically positive feedback from gamers, and if you have the Xbox Game Pass you’ll be able to check out both of those titles, along with every other game listed above for the Xbox Game Pass offerings in July.